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| 1 | +// Copyright (c) 2017, Intel Corporation. |
| 2 | + |
| 3 | +// Software Requirements: |
| 4 | +// ST7735.js module |
| 5 | +// Hardware Requirements: |
| 6 | +// A SPI LCD screen(ST7735) |
| 7 | +// Wiring: |
| 8 | +// For SPI LCD screen(ST7735): |
| 9 | +// Wire VCC on SPI LCD screen(ST7735) to Vcc(3.3v) on the Arduino 101 |
| 10 | +// Wire GND on SPI LCD screen(ST7735) to GND on the Arduino 101 |
| 11 | +// Wire LED+ on SPI LCD screen(ST7735) to Vcc(3.3v) on the Arduino 101 |
| 12 | +// Wire LED- on SPI LCD screen(ST7735) to GND on the Arduino 101 |
| 13 | +// Wire CS on SPI LCD screen(ST7735) to IO4 on the Arduino 101 |
| 14 | +// Wire RST on SPI LCD screen(ST7735) to IO7 on the Arduino 101 |
| 15 | +// Wire DC(AO) on SPI LCD screen(ST7735) to IO8 on the Arduino 101 |
| 16 | +// Wire SDA on SPI LCD screen(ST7735) to IO11 on the Arduino 101 |
| 17 | +// Wire SCL on SPI LCD screen(ST7735) to IO13 on the Arduino 101 |
| 18 | + |
| 19 | +console.log("Test GFX APIs with SPI LCD screen(ST7735)"); |
| 20 | + |
| 21 | +var LCD = require("ST7735.js"); |
| 22 | +var gfxLib = require("gfx"); |
| 23 | + |
| 24 | +try { |
| 25 | + var GFX = gfxLib.init(LCD.width, LCD.height, LCD.initScreen, LCD.drawCB); |
| 26 | + GFX.drawPixel(0, 0, [0xF8, 0x00]); |
| 27 | +} catch (e) { |
| 28 | + console.log("\n" + e.name + " : " + e.message); |
| 29 | + console.log("init(width, height, screen, draw): "); |
| 30 | + console.log("expected result: Expected a function"); |
| 31 | +} |
| 32 | + |
| 33 | +GFX = gfxLib.init(LCD.width, LCD.height, LCD.initScreen, LCD.drawCB, LCD); |
| 34 | +console.log("\ninit(width, height, screen, draw, optional): "); |
| 35 | +console.log("expected result: screen init successful"); |
| 36 | + |
| 37 | +// Color init |
| 38 | +var BLACK = [0x00, 0x00]; |
| 39 | +var BLUE = [0x00, 0x1F]; |
| 40 | +var RED = [0xF8, 0x00]; |
| 41 | +var GREEN = [0x07, 0xE0]; |
| 42 | +var CYAN = [0x07, 0xFF]; |
| 43 | +var MAGENTA = [0xF8, 0x1F]; |
| 44 | +var YELLOW = [0xFF, 0xE0]; |
| 45 | +var WHITE = [0xFF, 0xFF]; |
| 46 | + |
| 47 | +var x = 0; |
| 48 | +var y = 0; |
| 49 | +var width = 0; |
| 50 | +var height = 0; |
| 51 | +var radius = 0; |
| 52 | + |
| 53 | +var backGround = function(color) { |
| 54 | + for (var i = 0; i < 16; i++) { |
| 55 | + x = 4 * i; |
| 56 | + y = 5 * i; |
| 57 | + width = 128 - 8 * i; |
| 58 | + height = 160 - 10 * i; |
| 59 | + GFX.drawRect(x, y, width, height, color, 5); |
| 60 | + } |
| 61 | +} |
| 62 | + |
| 63 | +var drawCircular = function(x, y, radius, color) { |
| 64 | + for (var i = -radius; i <= radius; i++) { |
| 65 | + for (var j = -radius; j <= radius; j++) { |
| 66 | + if ((i * i + j * j) <= radius * radius) { |
| 67 | + GFX.drawPixel(x + i, y + j, color); |
| 68 | + } |
| 69 | + } |
| 70 | + } |
| 71 | +} |
| 72 | + |
| 73 | +var valueArray; |
| 74 | +var screenCount = 0; |
| 75 | +var screenTimer = setInterval(function () { |
| 76 | + screenCount++; |
| 77 | + |
| 78 | + if (screenCount === 1) { |
| 79 | + backGround(BLACK); |
| 80 | + |
| 81 | + valueArray = [ |
| 82 | + [0, 0, 160, 160], |
| 83 | + [0, 0, 128, 200], |
| 84 | + [-100, 0, 128, 160], |
| 85 | + [0, -100, 128, 160] |
| 86 | + ]; |
| 87 | + for (var k = 0; k < valueArray.length; k++) { |
| 88 | + try { |
| 89 | + GFX.fillRect(valueArray[k][0], valueArray[k][1], |
| 90 | + valueArray[k][2], valueArray[k][3], WHITE); |
| 91 | + } catch (e) { |
| 92 | + console.log("\n" + e.name + " : " + e.message); |
| 93 | + console.log("fillRect(x, y, width, height, color): "); |
| 94 | + console.log("expected result: throw out error"); |
| 95 | + } |
| 96 | + } |
| 97 | + } |
| 98 | + |
| 99 | + if (screenCount === 2) { |
| 100 | + backGround(BLACK); |
| 101 | + |
| 102 | + valueArray = [ |
| 103 | + [0, 0, 5, "top left corner"], |
| 104 | + [128, 0, 5, "top right corner"], |
| 105 | + [0, 160, 5, "lower left corner"], |
| 106 | + [128, 160, 5, "lower right corner"] |
| 107 | + ]; |
| 108 | + for (var k = 0; k < valueArray.length; k++) { |
| 109 | + drawCircular(valueArray[k][0], valueArray[k][1], |
| 110 | + valueArray[k][2], WHITE); |
| 111 | + |
| 112 | + console.log("\ndrawPixel(x, y, color): doodle and no error"); |
| 113 | + console.log("expected result: draw circular in " + |
| 114 | + valueArray[k][3] + " outside of the screen"); |
| 115 | + } |
| 116 | + } |
| 117 | + |
| 118 | + if (screenCount === 3) { |
| 119 | + backGround(BLACK); |
| 120 | + |
| 121 | + valueArray = [ |
| 122 | + [30, -100, 200, 1], |
| 123 | + [50, 100, 200, 1], |
| 124 | + [70, -100, 300, 1], |
| 125 | + [-50, -50, 300, 1], |
| 126 | + [160, -50, 300, 1] |
| 127 | + ]; |
| 128 | + for (var k = 0; k < valueArray.length; k++) { |
| 129 | + GFX.drawVLine(valueArray[k][0], valueArray[k][1], |
| 130 | + valueArray[k][2], WHITE, valueArray[k][3]); |
| 131 | + |
| 132 | + console.log("\ndrawVLine(x, y, height, color, size): " + |
| 133 | + "doodle and no error"); |
| 134 | + console.log("expected result: draw vertical line " + |
| 135 | + "outside of the screen"); |
| 136 | + } |
| 137 | + } |
| 138 | + |
| 139 | + if (screenCount === 4) { |
| 140 | + backGround(BLACK); |
| 141 | + |
| 142 | + valueArray = [ |
| 143 | + [-100, 30, 200, 1], |
| 144 | + [50, 100, 200, 1], |
| 145 | + [-100, 70, 300, 1], |
| 146 | + [-50, -50, 300, 1], |
| 147 | + [-50, 200, 300, 1] |
| 148 | + ]; |
| 149 | + for (var k = 0; k < valueArray.length; k++) { |
| 150 | + GFX.drawHLine(valueArray[k][0], valueArray[k][1], |
| 151 | + valueArray[k][2], WHITE, valueArray[k][3]); |
| 152 | + |
| 153 | + console.log("\ndrawHLine(x, y, width, color, size): " + |
| 154 | + "doodle and no error"); |
| 155 | + console.log("expected result: draw horizontal line " + |
| 156 | + "outside of the screen"); |
| 157 | + } |
| 158 | + } |
| 159 | + |
| 160 | + if (screenCount === 5) { |
| 161 | + backGround(BLACK); |
| 162 | + |
| 163 | + valueArray = [ |
| 164 | + [-50, -50, 50, 50], |
| 165 | + [60, 60, 200, 200], |
| 166 | + [-100, -70, 300, 300], |
| 167 | + [-100, 10, 10, 100], |
| 168 | + [50, 300, 300, 100] |
| 169 | + ]; |
| 170 | + for (var k = 0; k < valueArray.length; k++) { |
| 171 | + GFX.drawLine(valueArray[k][0], valueArray[k][1], |
| 172 | + valueArray[k][2], valueArray[k][3], WHITE); |
| 173 | + |
| 174 | + console.log("\ndrawLine(x0, y0, x1, y1, color): " + |
| 175 | + "doodle and no error"); |
| 176 | + console.log("expected result: draw oblique line " + |
| 177 | + "outside of the screen"); |
| 178 | + } |
| 179 | + } |
| 180 | + |
| 181 | + if (screenCount === 6) { |
| 182 | + backGround(BLACK); |
| 183 | + |
| 184 | + valueArray = [ |
| 185 | + [50, -50, 50, 100], |
| 186 | + [50, 210, 50, 100], |
| 187 | + [-50, 50, 100, 50], |
| 188 | + [178, 50, 100, 50], |
| 189 | + [40, -60, 70, 280], |
| 190 | + [-60, 40, 70, 248], |
| 191 | + [-10, -10, 148, 180] |
| 192 | + ]; |
| 193 | + for (var k = 0; k < valueArray.length; k++) { |
| 194 | + GFX.drawRect(valueArray[k][0], valueArray[k][1], |
| 195 | + valueArray[k][2], valueArray[k][3], WHITE); |
| 196 | + |
| 197 | + console.log("\ndrawRect(x, y, width, height, color): " + |
| 198 | + "doodle and no error"); |
| 199 | + console.log("expected result: draw hollow rectangle " + |
| 200 | + "outside of the screen"); |
| 201 | + } |
| 202 | + } |
| 203 | + |
| 204 | + if (screenCount === 7) { |
| 205 | + var charCount = 0; |
| 206 | + var charTimer = setInterval(function () { |
| 207 | + if (charCount < 15) { |
| 208 | + backGround(BLACK); |
| 209 | + GFX.drawChar(0, 0, "I", WHITE, charCount + 1); |
| 210 | + } else { |
| 211 | + console.log("\ndrawChar(x, y, char, color, size): "); |
| 212 | + console.log("expected result: gradually enlarged"); |
| 213 | + |
| 214 | + clearInterval(charTimer); |
| 215 | + } |
| 216 | + |
| 217 | + charCount++; |
| 218 | + }, 1000); |
| 219 | + } |
| 220 | + |
| 221 | + if (screenCount === 11) { |
| 222 | + var stringCount = 0; |
| 223 | + var stringTimer = setInterval(function () { |
| 224 | + if (stringCount < 15) { |
| 225 | + backGround(BLACK); |
| 226 | + GFX.drawString(0, 0, "ZJS", WHITE, stringCount + 1); |
| 227 | + } else { |
| 228 | + console.log("\ndrawString(x, y, str, color, size): "); |
| 229 | + console.log("expected result: gradually enlarged"); |
| 230 | + |
| 231 | + clearInterval(stringTimer); |
| 232 | + } |
| 233 | + |
| 234 | + stringCount++; |
| 235 | + }, 1000); |
| 236 | + } |
| 237 | + |
| 238 | + if (screenCount === 15) { |
| 239 | + console.log("\nTesting completed"); |
| 240 | + |
| 241 | + backGround(BLACK); |
| 242 | + clearInterval(screenTimer); |
| 243 | + } |
| 244 | +}, 5000); |
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