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OpenGL2 displaying q3dm1 with r_anaglyphMode 1.
The console, status bar numbers, and HUD models are transparent. (This isn't affected by the console being open.)
The text was updated successfully, but these errors were encountered:
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OpenGL2 displaying q3dm1 with r_anaglyphMode 1.
The console, status bar numbers, and HUD models are transparent. (This isn't affected by the console being open.)
The text was updated successfully, but these errors were encountered: