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Updating the description of hemisphere lights to better explain what they do and why. (#10945)
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packages/client-core/i18n/en/editor.json

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},
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"hemisphere": {
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"name": "Hemisphere Light",
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"description": "A light which illuminates the scene from directly overhead.",
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"description": "A light which illuminates the scene with a sky color from above and a ground color from below.",
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"lbl-skyColor": "Sky Color",
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"lbl-groundColor": "Ground Color",
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"lbl-intensity": "Intensity"
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"point-light": "A light which emits in all directions from a single point.",
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"spot-light": "Creates a light that shines in a specific direction.",
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"directional-light": "Creates a light that emits evenly in a single direction.",
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"hemisphere-light": "A light which illuminates the scene from directly overhead.",
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"hemisphere-light": "A light which illuminates the scene with a sky color from above and a ground color from below.",
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"particle-system": "Creates a particle emitter.",
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"system": "Inserts code into the scene by creating a new Entity Component System based on the provided .ts file",
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"visual-script": "Customizes state and behavior of entities through a visual node connections.",

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