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ClientList.cpp
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ClientList.cpp
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//this file is part of eMule
//Copyright (C)2002-2008 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either
//version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#include "stdafx.h"
#include "emule.h"
#include "ClientList.h"
#include "otherfunctions.h"
#include "Kademlia/Kademlia/kademlia.h"
#include "Kademlia/Kademlia/prefs.h"
#include "Kademlia/Kademlia/search.h"
#include "Kademlia/Kademlia/searchmanager.h"
#include "Kademlia/routing/contact.h"
#include "Kademlia/net/kademliaudplistener.h"
#include "kademlia/kademlia/UDPFirewallTester.h"
#include "kademlia/utils/UInt128.h"
#include "LastCommonRouteFinder.h"
#include "UploadQueue.h"
#include "DownloadQueue.h"
#include "UpDownClient.h"
#include "ClientCredits.h"
#include "ListenSocket.h"
#include "Opcodes.h"
#include "Sockets.h"
#include "emuledlg.h"
#include "TransferDlg.h"
#include "serverwnd.h"
#include "Log.h"
#include "packets.h"
#include "Statistics.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CClientList::CClientList(){
m_dwLastBannCleanUp = 0;
m_dwLastTrackedCleanUp = 0;
m_dwLastClientCleanUp = 0;
m_nBuddyStatus = Disconnected;
m_bannedList.InitHashTable(331);
m_trackedClientsList.InitHashTable(2011);
m_globDeadSourceList.Init(true);
m_pBuddy = NULL;
}
CClientList::~CClientList(){
RemoveAllTrackedClients();
}
void CClientList::GetStatistics(uint32 &ruTotalClients, int stats[NUM_CLIENTLIST_STATS],
CMap<uint32, uint32, uint32, uint32>& clientVersionEDonkey,
CMap<uint32, uint32, uint32, uint32>& clientVersionEDonkeyHybrid,
CMap<uint32, uint32, uint32, uint32>& clientVersionEMule,
CMap<uint32, uint32, uint32, uint32>& clientVersionAMule)
{
ruTotalClients = list.GetCount();
memset(stats, 0, sizeof(stats[0]) * NUM_CLIENTLIST_STATS);
for (POSITION pos = list.GetHeadPosition(); pos != NULL; )
{
const CUpDownClient* cur_client = list.GetNext(pos);
if (cur_client->HasLowID())
stats[14]++;
switch (cur_client->GetClientSoft())
{
case SO_EMULE:
case SO_OLDEMULE:
stats[2]++;
clientVersionEMule[cur_client->GetVersion()]++;
break;
case SO_EDONKEYHYBRID :
stats[4]++;
clientVersionEDonkeyHybrid[cur_client->GetVersion()]++;
break;
case SO_AMULE:
stats[10]++;
clientVersionAMule[cur_client->GetVersion()]++;
break;
case SO_EDONKEY:
stats[1]++;
clientVersionEDonkey[cur_client->GetVersion()]++;
break;
case SO_MLDONKEY:
stats[3]++;
break;
case SO_SHAREAZA:
stats[11]++;
break;
// all remaining 'eMule Compatible' clients
case SO_CDONKEY:
case SO_XMULE:
case SO_LPHANT:
stats[5]++;
break;
default:
stats[0]++;
break;
}
if (cur_client->Credits() != NULL)
{
switch (cur_client->Credits()->GetCurrentIdentState(cur_client->GetIP()))
{
case IS_IDENTIFIED:
stats[12]++;
break;
case IS_IDFAILED:
case IS_IDNEEDED:
case IS_IDBADGUY:
stats[13]++;
break;
}
}
if (cur_client->GetDownloadState()==DS_ERROR)
stats[6]++; // Error
switch (cur_client->GetUserPort())
{
case 4662:
stats[8]++; // Default Port
break;
default:
stats[9]++; // Other Port
}
// Network client stats
if (cur_client->GetServerIP() && cur_client->GetServerPort())
{
stats[15]++; // eD2K
if(cur_client->GetKadPort())
{
stats[17]++; // eD2K/Kad
stats[16]++; // Kad
}
}
else if (cur_client->GetKadPort())
stats[16]++; // Kad
else
stats[18]++; // Unknown
}
}
void CClientList::AddClient(CUpDownClient* toadd, bool bSkipDupTest)
{
// skipping the check for duplicate list entries is only to be done for optimization purposes, if the calling
// function has ensured that this client instance is not already within the list -> there are never duplicate
// client instances in this list.
if (!bSkipDupTest){
if(list.Find(toadd))
return;
}
theApp.emuledlg->transferwnd->GetClientList()->AddClient(toadd);
list.AddTail(toadd);
}
// ZZ:UploadSpeedSense -->
bool CClientList::GiveClientsForTraceRoute() {
// this is a host that lastCommonRouteFinder can use to traceroute
return theApp.lastCommonRouteFinder->AddHostsToCheck(list);
}
// ZZ:UploadSpeedSense <--
void CClientList::RemoveClient(CUpDownClient* toremove, LPCTSTR pszReason){
POSITION pos = list.Find(toremove);
if (pos){
theApp.uploadqueue->RemoveFromUploadQueue(toremove, CString(_T("CClientList::RemoveClient: ")) + pszReason);
theApp.uploadqueue->RemoveFromWaitingQueue(toremove);
theApp.downloadqueue->RemoveSource(toremove);
theApp.emuledlg->transferwnd->GetClientList()->RemoveClient(toremove);
list.RemoveAt(pos);
}
RemoveFromKadList(toremove);
RemoveConnectingClient(toremove);
}
void CClientList::DeleteAll(){
theApp.uploadqueue->DeleteAll();
theApp.downloadqueue->DeleteAll();
POSITION pos1, pos2;
for (pos1 = list.GetHeadPosition();( pos2 = pos1 ) != NULL;){
list.GetNext(pos1);
CUpDownClient* cur_client = list.GetAt(pos2);
list.RemoveAt(pos2);
delete cur_client; // recursiv: this will call RemoveClient
}
}
bool CClientList::AttachToAlreadyKnown(CUpDownClient** client, CClientReqSocket* sender){
POSITION pos1, pos2;
CUpDownClient* tocheck = (*client);
CUpDownClient* found_client = NULL;
CUpDownClient* found_client2 = NULL;
for (pos1 = list.GetHeadPosition(); (pos2 = pos1) != NULL; ){
list.GetNext(pos1);
CUpDownClient* cur_client = list.GetAt(pos2);
if (tocheck->Compare(cur_client,false)){ //matching userhash
found_client2 = cur_client;
}
if (tocheck->Compare(cur_client,true)){ //matching IP
found_client = cur_client;
break;
}
}
if (found_client == NULL)
found_client = found_client2;
if (found_client != NULL){
if (tocheck == found_client){
//we found the same client instance (client may have sent more than one OP_HELLO). do not delete that client!
return true;
}
if (sender){
if (found_client->socket){
if (found_client->socket->IsConnected()
&& (found_client->GetIP() != tocheck->GetIP() || found_client->GetUserPort() != tocheck->GetUserPort() ) )
{
// if found_client is connected and has the IS_IDENTIFIED, it's safe to say that the other one is a bad guy
if (found_client->Credits() && found_client->Credits()->GetCurrentIdentState(found_client->GetIP()) == IS_IDENTIFIED){
if (thePrefs.GetLogBannedClients())
AddDebugLogLine(false, _T("Clients: %s (%s), Banreason: Userhash invalid"), tocheck->GetUserName(), ipstr(tocheck->GetConnectIP()));
tocheck->Ban();
return false;
}
//IDS_CLIENTCOL Warning: Found matching client, to a currently connected client: %s (%s) and %s (%s)
if (thePrefs.GetLogBannedClients())
AddDebugLogLine(true,GetResString(IDS_CLIENTCOL), tocheck->GetUserName(), ipstr(tocheck->GetConnectIP()), found_client->GetUserName(), ipstr(found_client->GetConnectIP()));
return false;
}
found_client->socket->client = 0;
found_client->socket->Safe_Delete();
}
found_client->socket = sender;
tocheck->socket = 0;
}
*client = 0;
delete tocheck;
*client = found_client;
return true;
}
return false;
}
CUpDownClient* CClientList::FindClientByIP(uint32 clientip, UINT port) const
{
for (POSITION pos = list.GetHeadPosition(); pos != NULL;)
{
CUpDownClient* cur_client = list.GetNext(pos);
if (cur_client->GetIP() == clientip && cur_client->GetUserPort() == port)
return cur_client;
}
return 0;
}
CUpDownClient* CClientList::FindClientByUserHash(const uchar* clienthash, uint32 dwIP, uint16 nTCPPort) const
{
CUpDownClient* pFound = NULL;
for (POSITION pos = list.GetHeadPosition(); pos != NULL;)
{
CUpDownClient* cur_client = list.GetNext(pos);
if (!md4cmp(cur_client->GetUserHash() ,clienthash)){
if ((dwIP == 0 || dwIP == cur_client->GetIP()) && (nTCPPort == 0 || nTCPPort == cur_client->GetUserPort()))
return cur_client;
else
pFound = pFound != NULL ? pFound : cur_client;
}
}
return pFound;
}
CUpDownClient* CClientList::FindClientByIP(uint32 clientip) const
{
for (POSITION pos = list.GetHeadPosition(); pos != NULL;)
{
CUpDownClient* cur_client = list.GetNext(pos);
if (cur_client->GetIP() == clientip)
return cur_client;
}
return 0;
}
CUpDownClient* CClientList::FindClientByIP_UDP(uint32 clientip, UINT nUDPport) const
{
for (POSITION pos = list.GetHeadPosition(); pos != NULL;)
{
CUpDownClient* cur_client = list.GetNext(pos);
if (cur_client->GetIP() == clientip && cur_client->GetUDPPort() == nUDPport)
return cur_client;
}
return 0;
}
CUpDownClient* CClientList::FindClientByUserID_KadPort(uint32 clientID, uint16 kadPort) const
{
for (POSITION pos = list.GetHeadPosition(); pos != NULL;)
{
CUpDownClient* cur_client = list.GetNext(pos);
if (cur_client->GetUserIDHybrid() == clientID && cur_client->GetKadPort() == kadPort)
return cur_client;
}
return 0;
}
CUpDownClient* CClientList::FindClientByIP_KadPort(uint32 ip, uint16 port) const
{
for (POSITION pos = list.GetHeadPosition(); pos != NULL;)
{
CUpDownClient* cur_client = list.GetNext(pos);
if (cur_client->GetIP() == ip && cur_client->GetKadPort() == port)
return cur_client;
}
return 0;
}
CUpDownClient* CClientList::FindClientByServerID(uint32 uServerIP, uint32 uED2KUserID) const
{
uint32 uHybridUserID = ntohl(uED2KUserID);
for (POSITION pos = list.GetHeadPosition(); pos != NULL;)
{
CUpDownClient* cur_client = list.GetNext(pos);
if (cur_client->GetServerIP() == uServerIP && cur_client->GetUserIDHybrid() == uHybridUserID)
return cur_client;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
// Banned clients
void CClientList::AddBannedClient(uint32 dwIP){
m_bannedList.SetAt(dwIP, ::GetTickCount());
}
bool CClientList::IsBannedClient(uint32 dwIP) const
{
uint32 dwBantime;
if (m_bannedList.Lookup(dwIP, dwBantime)){
if (dwBantime + CLIENTBANTIME > ::GetTickCount())
return true;
}
return false;
}
void CClientList::RemoveBannedClient(uint32 dwIP){
m_bannedList.RemoveKey(dwIP);
}
void CClientList::RemoveAllBannedClients(){
m_bannedList.RemoveAll();
}
///////////////////////////////////////////////////////////////////////////////
// Tracked clients
void CClientList::AddTrackClient(CUpDownClient* toadd){
CDeletedClient* pResult = 0;
if (m_trackedClientsList.Lookup(toadd->GetIP(), pResult)){
pResult->m_dwInserted = ::GetTickCount();
for (int i = 0; i != pResult->m_ItemsList.GetCount(); i++){
if (pResult->m_ItemsList[i].nPort == toadd->GetUserPort()){
// already tracked, update
pResult->m_ItemsList[i].pHash = toadd->Credits();
return;
}
}
PORTANDHASH porthash = { toadd->GetUserPort(), toadd->Credits()};
pResult->m_ItemsList.Add(porthash);
}
else{
m_trackedClientsList.SetAt(toadd->GetIP(), new CDeletedClient(toadd));
}
}
// true = everything ok, hash didn't changed
// false = hash changed
bool CClientList::ComparePriorUserhash(uint32 dwIP, uint16 nPort, void* pNewHash){
CDeletedClient* pResult = 0;
if (m_trackedClientsList.Lookup(dwIP, pResult)){
for (int i = 0; i != pResult->m_ItemsList.GetCount(); i++){
if (pResult->m_ItemsList[i].nPort == nPort){
if (pResult->m_ItemsList[i].pHash != pNewHash)
return false;
else
break;
}
}
}
return true;
}
UINT CClientList::GetClientsFromIP(uint32 dwIP) const
{
CDeletedClient* pResult;
if (m_trackedClientsList.Lookup(dwIP, pResult))
return pResult->m_ItemsList.GetCount();
return 0;
}
void CClientList::TrackBadRequest(const CUpDownClient* upcClient, int nIncreaseCounter){
CDeletedClient* pResult = NULL;
if (upcClient->GetIP() == 0){
ASSERT( false );
return;
}
if (m_trackedClientsList.Lookup(upcClient->GetIP(), pResult)){
pResult->m_dwInserted = ::GetTickCount();
pResult->m_cBadRequest += nIncreaseCounter;
}
else{
CDeletedClient* ccToAdd = new CDeletedClient(upcClient);
ccToAdd->m_cBadRequest = nIncreaseCounter;
m_trackedClientsList.SetAt(upcClient->GetIP(), ccToAdd);
}
}
uint32 CClientList::GetBadRequests(const CUpDownClient* upcClient) const{
CDeletedClient* pResult = NULL;
if (upcClient->GetIP() == 0){
ASSERT( false );
return 0;
}
if (m_trackedClientsList.Lookup(upcClient->GetIP(), pResult)){
return pResult->m_cBadRequest;
}
else
return 0;
}
void CClientList::RemoveAllTrackedClients(){
POSITION pos = m_trackedClientsList.GetStartPosition();
uint32 nKey;
CDeletedClient* pResult;
while (pos != NULL){
m_trackedClientsList.GetNextAssoc(pos, nKey, pResult);
m_trackedClientsList.RemoveKey(nKey);
delete pResult;
}
}
void CClientList::Process()
{
///////////////////////////////////////////////////////////////////////////
// Cleanup banned client list
//
const uint32 cur_tick = ::GetTickCount();
if (m_dwLastBannCleanUp + BAN_CLEANUP_TIME < cur_tick)
{
m_dwLastBannCleanUp = cur_tick;
POSITION pos = m_bannedList.GetStartPosition();
uint32 nKey;
uint32 dwBantime;
while (pos != NULL)
{
m_bannedList.GetNextAssoc( pos, nKey, dwBantime );
if (dwBantime + CLIENTBANTIME < cur_tick )
RemoveBannedClient(nKey);
}
}
///////////////////////////////////////////////////////////////////////////
// Cleanup tracked client list
//
if (m_dwLastTrackedCleanUp + TRACKED_CLEANUP_TIME < cur_tick)
{
m_dwLastTrackedCleanUp = cur_tick;
if (thePrefs.GetLogBannedClients())
AddDebugLogLine(false, _T("Cleaning up TrackedClientList, %i clients on List..."), m_trackedClientsList.GetCount());
POSITION pos = m_trackedClientsList.GetStartPosition();
uint32 nKey;
CDeletedClient* pResult;
while (pos != NULL)
{
m_trackedClientsList.GetNextAssoc( pos, nKey, pResult );
if (pResult->m_dwInserted + KEEPTRACK_TIME < cur_tick ){
m_trackedClientsList.RemoveKey(nKey);
delete pResult;
}
}
if (thePrefs.GetLogBannedClients())
AddDebugLogLine(false, _T("...done, %i clients left on list"), m_trackedClientsList.GetCount());
}
///////////////////////////////////////////////////////////////////////////
// Process Kad client list
//
//We need to try to connect to the clients in m_KadList
//If connected, remove them from the list and send a message back to Kad so we can send a ACK.
//If we don't connect, we need to remove the client..
//The sockets timeout should delete this object.
POSITION pos1, pos2;
// buddy is just a flag that is used to make sure we are still connected or connecting to a buddy.
buddyState buddy = Disconnected;
for (pos1 = m_KadList.GetHeadPosition(); (pos2 = pos1) != NULL; )
{
m_KadList.GetNext(pos1);
CUpDownClient* cur_client = m_KadList.GetAt(pos2);
if( !Kademlia::CKademlia::IsRunning() )
{
//Clear out this list if we stop running Kad.
//Setting the Kad state to KS_NONE causes it to be removed in the switch below.
cur_client->SetKadState(KS_NONE);
}
switch(cur_client->GetKadState())
{
case KS_QUEUED_FWCHECK:
case KS_QUEUED_FWCHECK_UDP:
//Another client asked us to try to connect to them to check their firewalled status.
cur_client->TryToConnect(true, true);
break;
case KS_CONNECTING_FWCHECK:
//Ignore this state as we are just waiting for results.
break;
case KS_FWCHECK_UDP:
case KS_CONNECTING_FWCHECK_UDP:
// we want a UDP firewallcheck from this client and are just waiting to get connected to send the request
break;
case KS_CONNECTED_FWCHECK:
//We successfully connected to the client.
//We now send a ack to let them know.
if (cur_client->GetKadVersion() >= KADEMLIA_VERSION7_49a){
// the result is now sent per TCP instead of UDP, because this will fail if our intern UDP port is unreachable.
// But we want the TCP testresult regardless if UDP is firewalled, the new UDP state and test takes care of the rest
ASSERT( cur_client->socket != NULL && cur_client->socket->IsConnected() );
if (thePrefs.GetDebugClientTCPLevel() > 0)
DebugSend("OP_KAD_FWTCPCHECK_ACK", cur_client);
Packet* pPacket = new Packet(OP_KAD_FWTCPCHECK_ACK, 0, OP_EMULEPROT);
if (!cur_client->SafeConnectAndSendPacket(pPacket))
cur_client = NULL;
}
else {
if (thePrefs.GetDebugClientKadUDPLevel() > 0)
DebugSend("KADEMLIA_FIREWALLED_ACK_RES", cur_client->GetIP(), cur_client->GetKadPort());
Kademlia::CKademlia::GetUDPListener()->SendNullPacket(KADEMLIA_FIREWALLED_ACK_RES, ntohl(cur_client->GetIP()), cur_client->GetKadPort(), 0, NULL);
}
//We are done with this client. Set Kad status to KS_NONE and it will be removed in the next cycle.
if (cur_client != NULL)
cur_client->SetKadState(KS_NONE);
break;
case KS_INCOMING_BUDDY:
//A firewalled client wants us to be his buddy.
//If we already have a buddy, we set Kad state to KS_NONE and it's removed in the next cycle.
//If not, this client will change to KS_CONNECTED_BUDDY when it connects.
if( m_nBuddyStatus == Connected )
cur_client->SetKadState(KS_NONE);
break;
case KS_QUEUED_BUDDY:
//We are firewalled and want to request this client to be a buddy.
//But first we check to make sure we are not already trying another client.
//If we are not already trying. We try to connect to this client.
//If we are already connected to a buddy, we set this client to KS_NONE and it's removed next cycle.
//If we are trying to connect to a buddy, we just ignore as the one we are trying may fail and we can then try this one.
if( m_nBuddyStatus == Disconnected )
{
buddy = Connecting;
m_nBuddyStatus = Connecting;
cur_client->SetKadState(KS_CONNECTING_BUDDY);
cur_client->TryToConnect(true, true);
theApp.emuledlg->serverwnd->UpdateMyInfo();
}
else if( m_nBuddyStatus == Connected )
cur_client->SetKadState(KS_NONE);
break;
case KS_CONNECTING_BUDDY:
//We are trying to connect to this client.
//Although it should NOT happen, we make sure we are not already connected to a buddy.
//If we are we set to KS_NONE and it's removed next cycle.
//But if we are not already connected, make sure we set the flag to connecting so we know
//things are working correctly.
if( m_nBuddyStatus == Connected )
cur_client->SetKadState(KS_NONE);
else
{
ASSERT( m_nBuddyStatus == Connecting );
buddy = Connecting;
}
break;
case KS_CONNECTED_BUDDY:
//A potential connected buddy client wanting to me in the Kad network
//We set our flag to connected to make sure things are still working correctly.
buddy = Connected;
//If m_nBuddyStatus is not connected already, we set this client as our buddy!
if( m_nBuddyStatus != Connected )
{
m_pBuddy = cur_client;
m_nBuddyStatus = Connected;
theApp.emuledlg->serverwnd->UpdateMyInfo();
}
if( m_pBuddy == cur_client && theApp.IsFirewalled() && cur_client->SendBuddyPingPong() )
{
if (thePrefs.GetDebugClientTCPLevel() > 0)
DebugSend("OP__BuddyPing", cur_client);
Packet* buddyPing = new Packet(OP_BUDDYPING, 0, OP_EMULEPROT);
theStats.AddUpDataOverheadOther(buddyPing->size);
VERIFY( cur_client->SendPacket(buddyPing, true, true) );
cur_client->SetLastBuddyPingPongTime();
}
break;
default:
RemoveFromKadList(cur_client);
}
}
//We either never had a buddy, or lost our buddy..
if( buddy == Disconnected )
{
if( m_nBuddyStatus != Disconnected || m_pBuddy )
{
if( Kademlia::CKademlia::IsRunning() && theApp.IsFirewalled() && Kademlia::CUDPFirewallTester::IsFirewalledUDP(true))
{
//We are a lowID client and we just lost our buddy.
//Go ahead and instantly try to find a new buddy.
Kademlia::CKademlia::GetPrefs()->SetFindBuddy();
}
m_pBuddy = NULL;
m_nBuddyStatus = Disconnected;
theApp.emuledlg->serverwnd->UpdateMyInfo();
}
}
if ( Kademlia::CKademlia::IsConnected() )
{
//we only need a buddy if direct callback is not available
if( Kademlia::CKademlia::IsFirewalled() && Kademlia::CUDPFirewallTester::IsFirewalledUDP(true))
{
//TODO 0.49b: Kad buddies won'T work with RequireCrypt, so it is disabled for now but should (and will)
//be fixed in later version
// Update: Buddy connections itself support obfuscation properly since 0.49a (this makes it work fine if our buddy uses require crypt)
// ,however callback requests don't support it yet so we wouldn't be able to answer callback requests with RequireCrypt, protocolchange intended for the next version
if( m_nBuddyStatus == Disconnected && Kademlia::CKademlia::GetPrefs()->GetFindBuddy() && !thePrefs.IsClientCryptLayerRequired())
{
DEBUG_ONLY( DebugLog(_T("Starting Buddysearch")) );
//We are a firewalled client with no buddy. We have also waited a set time
//to try to avoid a false firewalled status.. So lets look for a buddy..
if( !Kademlia::CSearchManager::PrepareLookup(Kademlia::CSearch::FINDBUDDY, true, Kademlia::CUInt128(true).Xor(Kademlia::CKademlia::GetPrefs()->GetKadID())) )
{
//This search ID was already going. Most likely reason is that
//we found and lost our buddy very quickly and the last search hadn't
//had time to be removed yet. Go ahead and set this to happen again
//next time around.
Kademlia::CKademlia::GetPrefs()->SetFindBuddy();
}
}
}
else
{
if( m_pBuddy )
{
//Lets make sure that if we have a buddy, they are firewalled!
//If they are also not firewalled, then someone must have fixed their firewall or stopped saturating their line..
//We just set the state of this buddy to KS_NONE and things will be cleared up with the next cycle.
if( !m_pBuddy->HasLowID() )
m_pBuddy->SetKadState(KS_NONE);
}
}
}
else
{
if( m_pBuddy )
{
//We are not connected anymore. Just set this buddy to KS_NONE and things will be cleared out on next cycle.
m_pBuddy->SetKadState(KS_NONE);
}
}
///////////////////////////////////////////////////////////////////////////
// Cleanup client list
//
CleanUpClientList();
///////////////////////////////////////////////////////////////////////////
// Process Direct Callbacks for Timeouts
//
ProcessConnectingClientsList();
}
#ifdef _DEBUG
void CClientList::Debug_SocketDeleted(CClientReqSocket* deleted) const
{
for (POSITION pos = list.GetHeadPosition(); pos != NULL;){
CUpDownClient* cur_client = list.GetNext(pos);
if (!AfxIsValidAddress(cur_client, sizeof(CUpDownClient))) {
AfxDebugBreak();
}
if (thePrefs.m_iDbgHeap >= 2)
ASSERT_VALID(cur_client);
if (cur_client->socket == deleted){
AfxDebugBreak();
}
}
}
#endif
bool CClientList::IsValidClient(CUpDownClient* tocheck) const
{
if (thePrefs.m_iDbgHeap >= 2)
ASSERT_VALID(tocheck);
return list.Find(tocheck)!=NULL;
}
///////////////////////////////////////////////////////////////////////////////
// Kad client list
bool CClientList::RequestTCP(Kademlia::CContact* contact, uint8 byConnectOptions)
{
uint32 nContactIP = ntohl(contact->GetIPAddress());
// don't connect ourself
if (theApp.serverconnect->GetLocalIP() == nContactIP && thePrefs.GetPort() == contact->GetTCPPort())
return false;
CUpDownClient* pNewClient = FindClientByIP(nContactIP, contact->GetTCPPort());
if (!pNewClient)
pNewClient = new CUpDownClient(0, contact->GetTCPPort(), contact->GetIPAddress(), 0, 0, false );
else if (pNewClient->GetKadState() != KS_NONE)
return false; // already busy with this client in some way (probably buddy stuff), don't mess with it
//Add client to the lists to be processed.
pNewClient->SetKadPort(contact->GetUDPPort());
pNewClient->SetKadState(KS_QUEUED_FWCHECK);
if (contact->GetClientID() != 0){
byte ID[16];
contact->GetClientID().ToByteArray(ID);
pNewClient->SetUserHash(ID);
pNewClient->SetConnectOptions(byConnectOptions, true, false);
}
m_KadList.AddTail(pNewClient);
//This method checks if this is a dup already.
AddClient(pNewClient);
return true;
}
void CClientList::RequestBuddy(Kademlia::CContact* contact, uint8 byConnectOptions)
{
uint32 nContactIP = ntohl(contact->GetIPAddress());
// don't connect ourself
if (theApp.serverconnect->GetLocalIP() == nContactIP && thePrefs.GetPort() == contact->GetTCPPort())
return;
CUpDownClient* pNewClient = FindClientByIP(nContactIP, contact->GetTCPPort());
if (!pNewClient)
pNewClient = new CUpDownClient(0, contact->GetTCPPort(), contact->GetIPAddress(), 0, 0, false );
else if (pNewClient->GetKadState() != KS_NONE)
return; // already busy with this client in some way (probably fw stuff), don't mess with it
else if (IsKadFirewallCheckIP(nContactIP)){ // doing a kad firewall check with this IP, abort
DEBUG_ONLY( DebugLogWarning(_T("KAD tcp Firewallcheck / Buddy request collosion for IP %s"), ipstr(nContactIP)) );
return;
}
//Add client to the lists to be processed.
pNewClient->SetKadPort(contact->GetUDPPort());
pNewClient->SetKadState(KS_QUEUED_BUDDY);
byte ID[16];
contact->GetClientID().ToByteArray(ID);
pNewClient->SetUserHash(ID);
pNewClient->SetConnectOptions(byConnectOptions, true, false);
AddToKadList(pNewClient);
//This method checks if this is a dup already.
AddClient(pNewClient);
}
bool CClientList::IncomingBuddy(Kademlia::CContact* contact, Kademlia::CUInt128* buddyID )
{
uint32 nContactIP = ntohl(contact->GetIPAddress());
//If eMule already knows this client, abort this.. It could cause conflicts.
//Although the odds of this happening is very small, it could still happen.
if (FindClientByIP(nContactIP, contact->GetTCPPort()))
return false;
else if (IsKadFirewallCheckIP(nContactIP)){ // doing a kad firewall check with this IP, abort
DEBUG_ONLY( DebugLogWarning(_T("KAD tcp Firewallcheck / Buddy request collosion for IP %s"), ipstr(nContactIP)) );
return false;
}
else if (theApp.serverconnect->GetLocalIP() == nContactIP && thePrefs.GetPort() == contact->GetTCPPort())
return false; // don't connect ourself
//Add client to the lists to be processed.
CUpDownClient* pNewClient = new CUpDownClient(0, contact->GetTCPPort(), contact->GetIPAddress(), 0, 0, false );
pNewClient->SetKadPort(contact->GetUDPPort());
pNewClient->SetKadState(KS_INCOMING_BUDDY);
byte ID[16];
contact->GetClientID().ToByteArray(ID);
pNewClient->SetUserHash(ID); //??
buddyID->ToByteArray(ID);
pNewClient->SetBuddyID(ID);
AddToKadList(pNewClient);
AddClient(pNewClient);
return true;
}
void CClientList::RemoveFromKadList(CUpDownClient* torem){
POSITION pos = m_KadList.Find(torem);
if(pos)
{
if(torem == m_pBuddy)
{
m_pBuddy = NULL;
theApp.emuledlg->serverwnd->UpdateMyInfo();
}
m_KadList.RemoveAt(pos);
}
}
void CClientList::AddToKadList(CUpDownClient* toadd){
if(!toadd)
return;
POSITION pos = m_KadList.Find(toadd);
if(pos)
{
return;
}
m_KadList.AddTail(toadd);
}
bool CClientList::DoRequestFirewallCheckUDP(const Kademlia::CContact& contact){
// first make sure we don't know this IP already from somewhere
if (FindClientByIP(ntohl(contact.GetIPAddress())) != NULL)
return false;
// fine, justcreate the client object, set the state and wait
// TODO: We don't know the clients usershash, this means we cannot build an obfuscated connection, which
// again mean that the whole check won't work on "Require Obfuscation" setting, which is not a huge problem,
// but certainly not nice. Only somewhat acceptable way to solve this is to use the KadID instead.
CUpDownClient* pNewClient = new CUpDownClient(0, contact.GetTCPPort(), contact.GetIPAddress(), 0, 0, false );
pNewClient->SetKadState(KS_QUEUED_FWCHECK_UDP);
DebugLog(_T("Selected client for UDP Firewallcheck: %s"), ipstr(ntohl(contact.GetIPAddress())));
AddToKadList(pNewClient);
AddClient(pNewClient);
ASSERT( !pNewClient->SupportsDirectUDPCallback() );
return true;
}
/*bool CClientList::DebugDoRequestFirewallCheckUDP(uint32 ip, uint16 port){
// first make sure we don't know this IP already from somewhere
// fine, justcreate the client object, set the state and wait
// TODO: We don't know the clients usershash, this means we cannot build an obfuscated connection, which
// again mean that the whole check won't work on "Require Obfuscation" setting, which is not a huge problem,
// but certainly not nice. Only somewhat acceptable way to solve this is to use the KadID instead.
CUpDownClient* pNewClient = new CUpDownClient(0, port, ip, 0, 0, false );
pNewClient->SetKadState(KS_QUEUED_FWCHECK_UDP);
DebugLog(_T("Selected client for UDP Firewallcheck: %s"), ipstr(ntohl(ip)));
AddToKadList(pNewClient);
AddClient(pNewClient);
ASSERT( !pNewClient->SupportsDirectUDPCallback() );
return true;
}*/
void CClientList::CleanUpClientList(){
// we remove clients which are not needed any more by time
// this check is also done on CUpDownClient::Disconnected, however it will not catch all
// cases (if a client changes the state without beeing connected
//
// Adding this check directly to every point where any state changes would be more effective,
// is however not compatible with the current code, because there are points where a client has
// no state for some code lines and the code is also not prepared that a client object gets
// invalid while working with it (aka setting a new state)
// so this way is just the easy and safe one to go (as long as emule is basically single threaded)
const uint32 cur_tick = ::GetTickCount();
if (m_dwLastClientCleanUp + CLIENTLIST_CLEANUP_TIME < cur_tick ){
m_dwLastClientCleanUp = cur_tick;
POSITION pos1, pos2;
uint32 cDeleted = 0;
for (pos1 = list.GetHeadPosition();( pos2 = pos1 ) != NULL;){
list.GetNext(pos1);
CUpDownClient* pCurClient = list.GetAt(pos2);
if ((pCurClient->GetUploadState() == US_NONE || pCurClient->GetUploadState() == US_BANNED && !pCurClient->IsBanned())
&& pCurClient->GetDownloadState() == DS_NONE
&& pCurClient->GetChatState() == MS_NONE
&& pCurClient->GetKadState() == KS_NONE
&& pCurClient->socket == NULL)
{
cDeleted++;
delete pCurClient;
}
}
DEBUG_ONLY(AddDebugLogLine(false,_T("Cleaned ClientList, removed %i not used known clients"), cDeleted));
}
}
CDeletedClient::CDeletedClient(const CUpDownClient* pClient)
{
m_cBadRequest = 0;
m_dwInserted = ::GetTickCount();
PORTANDHASH porthash = { pClient->GetUserPort(), pClient->Credits()};
m_ItemsList.Add(porthash);
}
// ZZ:DownloadManager -->
void CClientList::ProcessA4AFClients() const {
//if(thePrefs.GetLogA4AF()) AddDebugLogLine(false, _T(">>> Starting A4AF check"));
POSITION pos1, pos2;
for (pos1 = list.GetHeadPosition();( pos2 = pos1 ) != NULL;){
list.GetNext(pos1);
CUpDownClient* cur_client = list.GetAt(pos2);
if(cur_client->GetDownloadState() != DS_DOWNLOADING &&
cur_client->GetDownloadState() != DS_CONNECTED &&
(!cur_client->m_OtherRequests_list.IsEmpty() || !cur_client->m_OtherNoNeeded_list.IsEmpty())) {
//AddDebugLogLine(false, _T("+++ ZZ:DownloadManager: Trying for better file for source: %s '%s'"), cur_client->GetUserName(), cur_client->reqfile->GetFileName());
cur_client->SwapToAnotherFile(_T("Periodic A4AF check CClientList::ProcessA4AFClients()"), false, false, false, NULL, true, false);
}
}
//if(thePrefs.GetLogA4AF()) AddDebugLogLine(false, _T(">>> Done with A4AF check"));
}
// <-- ZZ:DownloadManager
void CClientList::AddKadFirewallRequest(uint32 dwIP){
IPANDTICS add = {dwIP, ::GetTickCount()};
listFirewallCheckRequests.AddHead(add);
while (!listFirewallCheckRequests.IsEmpty()){
if (::GetTickCount() - listFirewallCheckRequests.GetTail().dwInserted > SEC2MS(180))
listFirewallCheckRequests.RemoveTail();
else
break;
}
}
bool CClientList::IsKadFirewallCheckIP(uint32 dwIP) const{
for (POSITION pos = listFirewallCheckRequests.GetHeadPosition(); pos != NULL; listFirewallCheckRequests.GetNext(pos)){
if (listFirewallCheckRequests.GetAt(pos).dwIP == dwIP && ::GetTickCount() - listFirewallCheckRequests.GetAt(pos).dwInserted < SEC2MS(180))
return true;
}
return false;
}
void CClientList::AddConnectingClient(CUpDownClient* pToAdd){
for (POSITION pos = m_liConnectingClients.GetHeadPosition(); pos != NULL; m_liConnectingClients.GetNext(pos)){
if (m_liConnectingClients.GetAt(pos).pClient == pToAdd){
ASSERT( false );
return;
}
}
ASSERT( pToAdd->GetConnectingState() != CCS_NONE );
CONNECTINGCLIENT cc = {pToAdd, ::GetTickCount()};
m_liConnectingClients.AddTail(cc);
}
void CClientList::ProcessConnectingClientsList(){
// we do check if any connects have timed out by now
const uint32 cur_tick = ::GetTickCount();
POSITION pos1, pos2;
for (pos1 = m_liConnectingClients.GetHeadPosition();( pos2 = pos1 ) != NULL;){
m_liConnectingClients.GetNext(pos1);
CONNECTINGCLIENT cc = m_liConnectingClients.GetAt(pos2);
if (cc.dwInserted + SEC2MS(45) < cur_tick)
{
ASSERT( cc.pClient->GetConnectingState() != CCS_NONE );
m_liConnectingClients.RemoveAt(pos2);
CString dbgInfo;
if (cc.pClient->Disconnected(_T("Connectiontry Timeout")))
delete cc.pClient;
}
}
}
void CClientList::RemoveConnectingClient(CUpDownClient* pToRemove){
for (POSITION pos = m_liConnectingClients.GetHeadPosition(); pos != NULL; m_liConnectingClients.GetNext(pos)){
if (m_liConnectingClients.GetAt(pos).pClient == pToRemove){
m_liConnectingClients.RemoveAt(pos);
return;
}
}
}