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I've been checking out murder and bang and I'm really impressed with the framework you all are building!
While I understand performance isn't a priority at this time, I wanted to share some results of benchmarking bang against some other C# ECS frameworks. This isn't intended as a complaint against bang, but just to give an initial reference for relative performance. Hopefully this can also provide a reference to see the performance improvements of bang in the future!
I've been checking out murder and bang and I'm really impressed with the framework you all are building!
While I understand performance isn't a priority at this time, I wanted to share some results of benchmarking bang against some other C# ECS frameworks. This isn't intended as a complaint against bang, but just to give an initial reference for relative performance. Hopefully this can also provide a reference to see the performance improvements of bang in the future!
Benchmark based on Dorakus ECS Benchmark. You can see the actual source for these tests here
Runner Information
Entity Creation
Entity With One Component
Entity With Two Components
Entity With Three Components
System Execution
System With One Component (RW)
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