Segmentation fault when play animation with o3d.visualization.draw_geometries_with_custom_animation #6589
Closed
3 tasks done
Labels
bug
Not a build issue, this is likely a bug.
sample_view_trajectory.json
Checklist
main
branch).Describe the issue
I have been trying to use draw_geometries_with_custom_animation() to create an animation of a point cloud. The visualization window opens fine, all GUI commands can be used to create the set of key frames. Whenever I try to play the animation using CTRL+P, the execution stops with a segmentation fault. If I try to render the image using CTRL+R or depth using CTRL+G, the execution stops but the first frame is rendered and stored in the respective directory.
Steps to reproduce the bug
Error message
[Open3D DEBUG] Format auto File /home/kaufmann/open3d_data/extract/DemoCustomVisualization/fragment.ply
[Open3D DEBUG] Read geometry::PointCloud: 196133 vertices.
[Open3D DEBUG] [Visualizer] Creating window.
[Open3D DEBUG] GLFW init.
[Open3D DEBUG] Add geometry and update bounding box to [(0.5586, -2.4275, -2.5586) - (3.9661, -0.8320, -0.5666)]
[Open3D DEBUG] Global colormap init.
Segmentation fault (core dumped)
Expected behavior
Animation plays when CTRL+P
Open3D, Python and System information
Additional information
Sample view trajectory attached. Also tested Open3D 0.17.0, same behaviour
The text was updated successfully, but these errors were encountered: