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@remote-ui/rpc

This library provides a powerful remote procedure call (RPC) abstraction for the rest of the remote-ui libraries. The key feature of this RPC layer is the ability for functions to be passed across a postMessage interface, which makes sending messages between postMessage-compatible objects more ergonomic, and supports the common need for passing event callbacks as remote component properties.

Installation

Using yarn:

yarn add @remote-ui/rpc

or, using npm:

npm install @remote-ui/rpc --save

Prerequisites

@remote-ui/core uses JavaScript’s native Map, Set, WeakSet. It also uses numerous language constructs that require the Symbol global. This package also makes heavy use of Promises and async/ await, which are based on generators.

Polyfills for all of these features (via core-js and regenerator-runtime) are imported automatically with the “default” version of this package. If you have a build system that is smart about adding polyfills, you can configure it to prefer (and process) a special build meant to minimize polyfills.

Usage

Most developers will not need to know about @remote-ui/rpc. The comprehensive example shows how a developer can use the higher-level abstractions available in @remote-ui/core and @remote-ui/web-workers to build a powerful, remote-ui-powered UI. However, users with more complex needs may need to use this library directly, such as those constructing remote environments around an object other than a web worker.

createEndpoint()

The main export this library provides is createEndpoint, which creates an Endpoint object. An Endpoint wraps a postMessage interface, managing all messages sent and received. The example below shows how an Endpoint seamlessly wraps a Worker object in the browser:

import {createEndpoint} from '@remote-ui/rpc';

const worker = new Worker('worker.js');
const endpoint = createEndpoint(worker);

This Endpoint object expects to have a “sibling” on the other side of the postMessage interface. In the case of a web worker, we would construct the sibling inside our worker.js file like so (assuming a build process compiled the following into browser-friendly JavaScript):

import {createEndpoint} from '@remote-ui/rpc';

const endpoint = createEndpoint(self);

Right now, these endpoints have nothing to “talk about”. An Endpoint needs to expose methods to its sibling. For example, we can expose a function in our worker file that will return a message to the main thread:

import {createEndpoint} from '@remote-ui/rpc';

const endpoint = createEndpoint(self);

endpoint.expose({sayHello});

function sayHello() {
  return 'Hey :)';
}

Finally, our original Endpoint can call its sibling’s new method:

import {createEndpoint} from '@remote-ui/rpc';

const worker = new Worker('worker.js');
const endpoint = createEndpoint(worker);

endpoint.call.sayHello().then((result) => console.log(`They said: ${result}`));

This seemingly-magic call property is a Proxy that will forward all method calls via message passing to the sibling Endpoint. If you are in an environment without Proxy, you must supply the callable option when constructing your endpoint, and you must list all methods you will ever call on the sibling Endpoint:

import {createEndpoint} from '@remote-ui/rpc';

const worker = new Worker('worker.js');
const endpoint = createEndpoint(worker, {
  callable: ['sayHello'],
});

endpoint.call.sayHello().then((result) => console.log(`They said: ${result}`));

You’ll notice that the sayHello() method returns a Promise when invoked in this way, even though the original function in the worker was synchronous. This is a key thing to understand about this library: since it implements these “function calls” via postMessage, all functions passing between the Endpoints become asynchronous.

The example above illustrates a very simple function that accepted no arguments. The real power of @remote-ui/rpc is that it allows you to pass arguments to these functions, including arguments that themselves contain functions the other side of the Endpoint will need to call:

// in `worker.ts`:

import {createEndpoint} from '@remote-ui/rpc';

const endpoint = createEndpoint(self);

endpoint.expose({sayHello});

interface User {
  fullName(): string | Promise<string>;
}

async function sayHello(user: User) {
  return `Hey, ${await user.fullName()}!`;
}

// back on the main thread:

import {createEndpoint} from '@remote-ui/rpc';

const worker = new Worker('worker.js');
const endpoint = createEndpoint(worker);

const user = {
  fullName() {
    return 'Shoppy the bag';
  },
};

// Eventually prints `They said: Hey, Shoppy the bag!
endpoint.call
  .sayHello(user)
  .then((result) => console.log(`They said: ${result}`));

Notice that, like the sayHello function itself, the fullName function on the user object is automatically implemented using message passing, and becomes asynchronous as a result, even though its original implementation was synchronous.

If you are deeply familiar with RPC libraries, you may be concerned about memory for these functions being leaked. @remote-ui/rpc is smart enough to clean up the memory for proxied functions in an example like the one above automatically, but complex uses can necessitate additional, manual memory management. This is discussed in the documentation for retain() and release().

Endpoint

An Endpoint object has a collection of methods and properties for progressively mutating the way it will respond to, or communicate with, its sibling.

Endpoint#call

This property exposes all the methods available on the Endpoint’s sibling. By default, this property will be a proxy that passes all methods across, and throws asynchronously if the method is not defined on the sibling. If your environment does not support proxies, or you want only designated methods to be callable, you can pass the callable option when constructing the endpoint, or add additional callable methods with Endpoint#callable().

import {createEndpoint} from '@remote-ui/rpc';

const worker = new Worker('worker.js');
const endpoint = createEndpoint(worker, {
  callable: ['sayHello'],
});

endpoint.call.sayHello().then(console.log);

If you are using TypeScript, you can supply a type parameter to createEndpoint for an interface with the methods the sibling will expose. call will then be strongly typed to ensure you pass the correct arguments.

import {createEndpoint} from '@remote-ui/rpc';

const worker = new Worker('worker.js');

interface WorkerApi {
  sayHello(name: string): string;
}

const endpoint = createEndpoint<WorkerApi>(worker, {
  // will ensure you only provide valid method names
  callable: ['sayHello'],
});

// Type error: sayGoodbye is not defined!
endpoint.call.sayGoodbye().then(console.log);

// Type error: sayHello expects a `string` argument!
endpoint.call.sayHello().then(console.log);

Endpoint#expose()

This is effectively the opposite end of a sibling’s call property. This method accepts an object with the methods that will be run when the sibling runs call.propertyName(). These methods can only accept the “simple types” the RPC library supports. Additionally, any functions they accept, either directly or nested in objects/ arrays, must be considered to at least sometimes return promises (as they always will when the function came from a different Endpoint).

import {createEndpoint, SafeRpcArgument} from '@remote-ui/rpc';

const endpoint = createEndpoint(self);

endpoint.expose({sayHello});

interface User {
  fullName(): string;
}

// When using TypeScript, we can use the helper `SafeRpcArgument` type,
// which will ensure any methods, even ones deeply nested, include a function
// return type.
async function sayHello(user: SafeRpcArgument<User>) {
  return `Hey, ${await user.fullName()}!`;
}

Endpoint#callable()

Endpoints can incrementally expose additional methods using expose(). However, Endpoints created with a callable argument are “locked” to the original set of methods. The callable method exposes additional callable properties on Endpoint#call for each string you pass.

import {createEndpoint} from '@remote-ui/rpc';

const worker = new Worker('worker.js');
const endpoint = createEndpoint(worker, {
  callable: [],
});

endpoint.callable('sayGoodbye');

endpoint.call.sayGoodbye().then(console.log);

Endpoint#terminate()

The terminate method on an Endpoint will clear out all internal storage of the endpoint, and call terminate on the postMessage interface, if it exists.

Endpoint#replace()

The replace method on an Endpoint will replace the postMessage interface being used. When called, the Endpoint will stop listening for messages on the original, and will send all subsequent messages to the new postMessage instead. You should only use this feature if you really know what you’re doing™.

Memory management

Implementing functions using message passing always leaks memory. The implementation in this library involves storing a unique identifier for each function sent between sibling Endpoints; when this identifier is received by the sibling, it recognizes it as a “function identifier”. It then maps this function to its existing representation for that ID (if it has been sent before), or creates a new function for it. This function, when called, will send a message to the original source of the function, listing the ID of the function to call (alongside the arguments and other metadata). However, because the two environments need to be able to reference the function and its proxy by ID, it can never release either safely.

@remote-ui/rpc implements some smart defaults that make memory management a little easier. By default, a function is only retained for the lifetime of its “parent” — the function call that caused the function to be passed. Let’s look at an example of an Endpoint that accepts a function (here, as the user.fullName method):

// in `worker.ts`:

import {createEndpoint} from '@remote-ui/rpc';

const endpoint = createEndpoint(self);

endpoint.expose({sayHello});

interface User {
  fullName(): string | Promise<string>;
}

async function sayHello(user: User) {
  return `Hey, ${await user.fullName()}!`;
}

The sibling would call this method like so:

// back on the main thread:

import {createEndpoint} from '@remote-ui/rpc';

const worker = new Worker('worker.js');
const endpoint = createEndpoint(worker);

const user = {
  fullName() {
    return 'Shoppy the bag';
  },
};

endpoint.call.sayHello(user).then(console.log);

A naive implementation would retain the user.fullName function forever, even after the sayHello() call was long gone, and even if user would otherwise have been garbage collected. However, with @remote-ui/rpc, this function is automatically released after sayHello is done. It does so by marking the function as used (“retained”) when sayHello starts, then marking it as unused when sayHello is finished. When a function is marked as completely unused, it automatically cleans up after itself by removing the memory in the receiving Endpoint, and sending a message to its source Endpoint to release that memory, too.

async function sayHello(user: User) {
  // user.fullName is retained automatically here
  return `Hey, ${await user.fullName()}!`;
  // just before we finish up and send the message with the result,
  // we release user, which also releases user.fullName
}

This automatic behavior is problematic if you want to hold on to a function received via @remote-ui/rpc and call it later, after the function that received it has finished. To address this need, this library provides two functions for manual memory management: retain and release.

retain()

As noted above, you will retain() a value when you want to prevent its automatic release. Calling retain will, by default, deeply retain the value — that is, it will traverse into nested array elements and object properties, and retain every retain-able thing it finds. You will typically use this alongside also storing that value in a variable that lives outside the context of the function.

import {retain} from '@remote-ui/rpc';

const allUsers = new Set<User>();

async function sayHello(user: User) {
  allUsers.add(user);
  retain(user);
  return `Hey, ${await user.fullName()}!`;
}

Once you have explicitly retained a value, it will never be released until the Endpoint is terminated, or a matching number of release() calls are performed on the object.

release()

Once you are no longer using the a retain-ed value, you must release it. Like retain(), this function will apply to all nested array elements and object properties.

import {release} from '@remote-ui/rpc';

const allUsers = new Set<User>();

function removeUser(user: User) {
  allUsers.delete(user);
  release(user);
}

Once an object is fully released, any attempt to call its proxied functions will result in an error.

Function arguments

Not all types of arguments are supported for functions proxied over postMessage by @remote-ui/rpc. Only the following simple types can be used:

  • Strings, numbers, true, false, null, and undefined
  • Objects whose keys and values are all simple types
  • Arrays whose values are all simple types
  • Functions, but they will become asynchronous when proxied, and all functions accepted by arguments in those functions, or returned as part of return values, will have the same argument limitations

This excludes many types, but of particular note are the following restrictions:

  • No Map, Set, WeakMap, or WeakSet
  • No ArrayBuffer or typed arrays
  • No URL or RegExp
  • Instances of classes will transfer, but only their own properties — that is, properties on their prototype chain will not be transferred (additionally, no effort is made to preserve instanceof or similar checks on the transferred value)

Adaptors

This library also provides a collection of adaptors that transform common postMessage-related objects into an Endpoint. You can of course write your own adaptor for these (and may need to, if you have complex needs), but these adaptors can be a helpful starting point:

  • fromWebWorker() allows you to create an Endpoint from a Web Worker:

    import {createEndpoint, fromWebWorker} from '@remote-ui/rpc';
    
    const worker = new Worker('./worker.js', import.meta.url);
    const endpoint = createEndpoint(fromWebWorker(worker));
  • fromMessagePort() allows you to create an Endpoint from a MessagePort object

    import {createEndpoint, fromMessagePort} from '@remote-ui/rpc';
    
    const channel = new MessageChannel();
    const endpoint = createEndpoint(fromWebWorker(channel.port2));
  • fromIframe() allows you to create an Endpoint from a browser window by connecting it to a child iframe:

    import {createEndpoint, fromIframe} from '@remote-ui/rpc';
    
    const iframe = document.createElement('iframe');
    iframe.setAttribute('src', '/my-iframe-page');
    document.appendChild(iframe);
    
    const endpoint = createEndpoint(fromIframe(iframe));
    
    // Optionally, you can pass {terminate: false} to prevent the iframe from being
    // removed from the DOM when the endpoint is terminated:
    const endpoint2 = createEndpoint(fromIframe(iframe, {terminate: false}));
  • fromInsideIframe() allows you to create an Endpoint from a parent browser window, from within a child iframe:

    // Can only be run from inside an iframe, where `self.parent` is available
    import {createEndpoint, fromInsideIframe} from '@remote-ui/rpc';
    
    const endpoint = createEndpoint(fromInsideIframe());