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ashishknitcs edited this page Dec 28, 2016
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Welcome to the mpld3 wiki!
There are many aspects of matplotlib plots which are not accurately reflected in mpld3 renderings. Many of these are known, some are simple fixes, and some are more complex. Below is a list of these: please feel free to add to them:
Things that should be fixed:
- the figure background color is not correctly applied. (note: the reason this was not done from the beginning is that the default background color is an ugly shade of gray. On savefig, matplotlib overrides this default: a behavior I've never fully understood. Why have a different default when a graph is viewed and when it is saved? IPython gets around this by modifying the rc file when
%matplotlib
is run. We'll have to come up with a similar hack for mpld3) - axis colors and tick colors are not faithfully applied.
-
plt.axis('off')
does not. - fonts are not faithfully translated to d3
- quadmesh uses a polygon collection as an approximation (see, e.g. colorbars). The built-in SVG backend has a means of approximating this; we should do the same within mpld3.
-
drawstyle='steps'
has no effect inplt.plot
-
plt.text
does not show newlines or latex faithfully - markers for
plt.scatter
do not appear in legends - all line styles ('dashed', 'dotted', etc) render as solid lines in plt.vlines()
-
plt.annotate
does not get the text positions or embellishments right -
ticker.MultipleLocator
is not supported -
xticks(x,N,rotation='vertical')
rotation is not working
Things that will be very difficult to fix:
- objects with mixed transforms (e.g. lines created by
plt.axvline
andplt.axhline
) are not correctly rendered. - tick locations and tick formatting is not accurately reflected
plt.xkcd()
-
mpl_toolkits.mplot3d.Axes3D
and any related 3d plotting stuff