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Improved generation for buildings inside AI villages #10

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jakmeier opened this issue May 19, 2020 · 0 comments
Open

Improved generation for buildings inside AI villages #10

jakmeier opened this issue May 19, 2020 · 0 comments
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feature Game feature to be implemented game-master Concerns the server-side logic found in paddler-game-master good first issue Good for newcomers

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@jakmeier
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jakmeier commented May 19, 2020

Current Situation

AI villages have some buildings generated when they are created, starting with version 0.1.3. With the first PoC implemented in aa7610b, some trees are generated with some nests.

Goal

There are several options how the generated villages could become more interesting. There could certainly be more diverse buildings and there is also room for improvement when it comes to placing them aesthetically. Your creativity is very much welcome!

Relevant Code Sections

village_creation.rs::{add_anarchists_village, add_random_forest_to_village}

Screenshots

Example of generated trees
Screenshot_2020-05-19 Paddlers
Example of generated nests
Screenshot_2020-05-20 Paddlers

@jakmeier jakmeier added good first issue Good for newcomers game-master Concerns the server-side logic found in paddler-game-master feature Game feature to be implemented labels May 19, 2020
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Labels
feature Game feature to be implemented game-master Concerns the server-side logic found in paddler-game-master good first issue Good for newcomers
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