A customizable WPF ToggleButton-based control inspired by the League of Legends PLAY button
RiotPlayButton is a custom WPF control that recreates the PLAY button from the League of Legends game client. It demonstrates advanced WPF techniques including custom shape creation, gradient brushes, animations, and efficient XAML design.
- Extension of WPF ToggleButton for specialized functionality
- Implementation of complex UI elements using pure XAML
- Creation of irregular shapes using Path and Geometry
- Utilization of LinearGradientBrush for sophisticated color effects
- Use of Polygon for creating multi-point shapes
- Implementation of Cubic Bezier curves for smooth, complex curves
- Application of Quadratic Bezier curves for simpler curved shapes
- Smooth animations using Jamesnet.WPF Nuget package
- Interactive mouseover and checked state effects
- Efficient rendering using clipping techniques
- Optimized XAML structure for better performance
- Pixel-perfect recreation of the League of Legends PLAY button
- Attention to detail in design and functionality
- WPF (Windows Presentation Foundation)
- .NET 8.0
- C#
- Jamesnet.WPF Nuget package
- Visual Studio 2022 or later
- .NET 8.0 SDK
git clone https://github.com/vickyqu115/riotplaybutton.git
- Visual Studio
- Visual Studio Code
- JetBrains Rider
- Set the startup project
- Press F5 or click the Run button
- Windows 11 recommended
- Detailed Article on Implementation (jamesnet.dev)
- YouTube Tutorial (English)
- BiliBili Tutorial (Chinese)
Contributions to RiotPlayButton are welcome! Feel free to submit issues, create pull requests, or suggest improvements.
This project is licensed under the MIT License - see the LICENSE file for details.
- Website: https://jamesnet.dev
- Email: vickyqu115@hotmail.com, james@jamesnet.dev
Enhance your WPF applications with this engaging League of Legends-inspired PLAY button, featuring advanced shape generation techniques!