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Minecraft crashes immediately upon loading into a world #9
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Try deleting ".minecraft/config/sodium-options.json" |
Thanks, but I have deleted that at least ten times and it does not help. I have tried it on new instances and even redownloaded MultiMC, but it has all failed to solve the issue. |
The exact same thing happens to me and i have tried deleting sodium-options.json as well not sure how to fix this the game works perfectly fine when using old sodium |
Weirdly enough i have a quadro p5000 |
If you have "Use chunk multi draw" on, try turning it off, it's possible that your GPU doesn't support it |
Nope same problem occurs. Also chunk multi draw works perfectly on old sodium it's specifically an issue with newer sodium versions. |
Have you figured out this problem yet? I just started using the old sodium but unfortunately the runs are unverifiable. |
Unfortunately no, I have given up for now and am also just using old sodium. My best guess right now is just newer versions of sodium simply are not compatible with our graphics cards, or maybe the Quadro series as a whole. |
I would love if we got a fix for it. It's annoying to run on 1.0 because of the entity counting that shit is super messed up |
there has to be a way to fix it that isnt extremely hard, hopefully it gets done. |
When I load into a world Minecraft immediately crashes. This has happened on every version of sodium I have tried since MrMangoHands version 0.1.1-SNAPSHOT+2021-02-12 which works perfectly fine. If I restart my computer and then open Minecraft I can load into worlds without crashing, but restarting Minecraft breaks it and multiple instances do not work. It appears to be trying to access RAM that is protected, but changing the amount of allocated RAM does not help. I am using other mods but the problem still occurs if I only use sodium.
System Info:
Java 19
Windows 10
Graphics: Intel UHD Graphics, Quadro RTX 4000 (I believe Minecraft is only using the RTX 4000 but I could be wrong)
RAM 64 GB
CPU Core i9-10885H
crash-log.txt
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