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I'm aware of what README.md says. But I was wondering some ways to implement that feature, without adding much CPU/Flash/RAM usage (I can give you details if you like the idea)
By default, level code will not be included, because user must #define ENABLE_LOG4ARDUINO_LEVELS first
About YAGNI, I understand this would add some bloat to the library, even if user does not use ENABLE_LOG4ARDUINO_LEVELS, because there are now more use-cases we have to test with every future update
And if I really need levels functionality, there are more logging libraries available I can use
What do you think?
The text was updated successfully, but these errors were encountered:
Hi again!
I'm aware of what README.md says. But I was wondering some ways to implement that feature, without adding much CPU/Flash/RAM usage (I can give you details if you like the idea)
By default, level code will not be included, because user must
#define ENABLE_LOG4ARDUINO_LEVELS
firstAbout YAGNI, I understand this would add some bloat to the library, even if user does not use
ENABLE_LOG4ARDUINO_LEVELS
, because there are now more use-cases we have to test with every future updateAnd if I really need levels functionality, there are more logging libraries available I can use
What do you think?
The text was updated successfully, but these errors were encountered: