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Consider switching to dynamic rigid body based character controller #161

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janhohenheim opened this issue Feb 17, 2023 · 0 comments · Fixed by #164
Closed

Consider switching to dynamic rigid body based character controller #161

janhohenheim opened this issue Feb 17, 2023 · 0 comments · Fixed by #164
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game feel Makes the game feel better without changing or introducing any core mechanic technical feature New way for the player to interact with the game's underlying systems in some way technical improvement Technical improvement like code quality

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@janhohenheim
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See https://rapier.rs/docs/user_guides/bevy_plugin/rigid_bodies
We've had plenty of trouble with the KCC and continue to have weird interactions. I feel like rigid bodies should be way more mature in this regard.

@janhohenheim janhohenheim added technical improvement Technical improvement like code quality game feel Makes the game feel better without changing or introducing any core mechanic technical feature New way for the player to interact with the game's underlying systems in some way labels Feb 17, 2023
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Labels
game feel Makes the game feel better without changing or introducing any core mechanic technical feature New way for the player to interact with the game's underlying systems in some way technical improvement Technical improvement like code quality
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