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Support multiple main cameras #1

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janhohenheim opened this issue Mar 13, 2023 · 1 comment
Open

Support multiple main cameras #1

janhohenheim opened this issue Mar 13, 2023 · 1 comment
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enhancement New feature or request

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@janhohenheim
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Any ideas?

@janhohenheim janhohenheim added the enhancement New feature or request label Mar 13, 2023
@Selene-Amanita
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Selene-Amanita commented May 25, 2023

Use several RenderLayers? Each Camera having a different one, and you duplicate the effect for every one of them?

That's how I plan to handle it in bevy_basic_portals but I didn't test that yet and RenderLayers are ignored by the shadow system so that can create problems. Also didn't read the code of pixelate_mesh so not sure that fits.

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