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Finish converting project to OpenGL 3.2 #13

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jarrettchisholm opened this issue Apr 20, 2013 · 0 comments
Open

Finish converting project to OpenGL 3.2 #13

jarrettchisholm opened this issue Apr 20, 2013 · 0 comments

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@jarrettchisholm
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I think the only thing remaining for this is converting the Berkelium based texturing rendering code to OpenGL 3.2.

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