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Right now it's passed as a pointer, and it uses the vtable to lookup function calls on the object.
It would be fast if the calls could be inlined - so maybe do something like void myFunc(glr::glw::OpenGlDevice& openGlDevice), then we can try and inline some of the functions.
The text was updated successfully, but these errors were encountered:
Right now it's passed as a pointer, and it uses the vtable to lookup function calls on the object.
It would be fast if the calls could be inlined - so maybe do something like
void myFunc(glr::glw::OpenGlDevice& openGlDevice)
, then we can try and inline some of the functions.The text was updated successfully, but these errors were encountered: