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Error initializing QuantumRenderer no suitable pipeline found when running through jlink's custom runtime image #237
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Can you run your app with |
Sure. Looks like the root cause is
Full output
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The reason is that you are bundling the "mods" from the SDK, which don't have the native libraries in them (in the SDK, we have jars and native libs).
On Linux, I got it working like this, and I expect it to work similar on the other platforms. We should document this. |
Indeed we should. There are two cases to document:
Case 1 is covered by the above jlink example. Case 2 requires adding the javafx.* modules that you need, since there is no application module that will "require" them and cause them to be included. |
I closed this issue, but maybe we should leave it open until the docs are updated? |
OK I thought I was finally clear on Java9+ jargon but nope. Meditate some more I must. You should open a new issue with better title and clear instructions for the documentation. |
I filed #238 to track updating the documentation. |
Steps to reproduce are here https://github.com/lploom/javafx-11-modular-hello-world
Likely I am just missing something
I am on Windows 10 Java 11 both x64
Error occurs when running the sample program with the custom jre. Works fine when running normally.
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