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The fantastic Josh Plunkett created a video video about the Call of Cthulhu statblock that I created using this plugin, and I wanted to share it here for anyone else that may be interested or find it useful.
I'll post any updated version in this thread too. NPCs, Mythos Monsters, etc all seem to have slightly different needs, plus I figured it might be nice to also create some blocks for Mythos Tomes and spells as well.
source: "CoC KM"
image:
name: "Dark Young"
title: "Spawn of Shub-Niggurath"
special powers:
- name: "Spells"
desc: "Each dark young knows a number of spells equal to a tenth of its INT."
characteristics-dice:
- STR-dice: ((4D6+30)x5)
- CON-dice: ((3D6+6)*5)
- SIZ-dice: ((4D6+30)*5)
- DEX-dice: ((3D6+6)*5)
- INT-dice: ((4D6)*5)
- POW-dice: ((5D6)*5)
characteristics:
- STR: 220
- CON: 80
- SIZ: 220
- DEX: 80
- INT: 70
- POW: 90
hp: 30 (SIZ + CON/10 rounded down)
hp-dice: ((SIZ-dice+CON-dice)/10)
avg damage bonus: 4D6
build: 5
avg build: 5
avg mp: 18 (1/5 POW)
move: 8
attacks per round: 5
combat:
- name: "Fighting attacks"
desc: "In its masses of tentacles, a typical dark young has four thicker sinuous tentacles with which it attacks. Each of these thicker tentacles can strike out to injure. It may also kick out with its hooves, simply crush, or strike with its massive bulk."
- name: "Grab (mnvr)"
desc: "The Dark young can use its tentacles to grab and capture up to four victims. If a victim is grabbed, he or she is held to one of the horrible sucking mouths and drained of 1D10+5 STR per round. This STR loss cannot be restored. While being drained, a victim is capable only of ineffectual writhing and screaming."
- name: "Trample"
desc: "The dark young can also trample with its massive hooves, typically hooting and bellowing as it rears up and attempts to trample as many opponents as it can (up to 1D4 humans if they are situated close together)."
fighting: 80
armor: "Dark young are of non-Earthly material and make-up, so that any successful hit with a rearm attack does only 1 point of damage per bullet (2 points for an impale). Hand-to-hand weapons do normal damage. Attacks dependent on heat, blast, corrosion, electrical charge, or poisoning have no effect."
skills:
- name: "Stealth"
desc: "(Bonus die in woods) 30%"
- name: "Dodge"
desc: "40 (1/2 DEX)"
sanity loss: "(1D3)/1D10"
further information: Recent research by field archaeologists in central England have uncovered curious clues about an ancient Pagan fertility cult. The findings reveal an unhealthy devotion to trees and darkly suggest hideous religious rites involving the sacrifice of virgins to something named only as the 'Withering Tree.'</p><p>Perhaps connected are the claims of certain Amazonian elders who speak of regions of the jungle that walk, and how gifts must be given to the 'tall ones' to satiate their hunger. Indeed, a handful of travellers in these regions have returned with strange tales of being awoken at night by vines seemingly encroaching on their tents, with some going as far to claim that they awoke to and black vines encircling their legs or arms.</p>"```
I'm very keen to see people iterate on this or make suggestions!
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CoC_MythosMonster.json
The fantastic Josh Plunkett created a video video about the Call of Cthulhu statblock that I created using this plugin, and I wanted to share it here for anyone else that may be interested or find it useful.
I'll post any updated version in this thread too. NPCs, Mythos Monsters, etc all seem to have slightly different needs, plus I figured it might be nice to also create some blocks for Mythos Tomes and spells as well.
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