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app.js
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app.js
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"use strict";
var express = require("express"),
app = express(),
mongoose = require("mongoose"),
Player = require("./models/player"),
methodOverride = require("method-override"),
bodyParser = require("body-parser");
// App configuration
app.set("view engine", "ejs");
app.use(express.static(__dirname + "/public"));
// Automatically parse request body as form data.
app.use(bodyParser.urlencoded({ extended: false }));
app.use(bodyParser.json());
app.use(methodOverride("_method"));
// Set up default mongoose connection
const host = process.env.HOST || "mongodb://localhost:27017/color-game";
mongoose.connect(host, { useNewUrlParser: true, useUnifiedTopology: true }, function (err) {
if (err) {
console.log("Connection error to database");
} else {
console.log("Connected to database");
}
});
// Get the default connection
var db = mongoose.connection;
// Bind connection to error event (to get notification of connection errors)
db.on("error", console.error.bind(console, "MongoDB connection error:"));
// Landing route
app.get("/", function (req, res) {
res.render("index");
});
// Game route
app.post("/color-game", function (req, res) {
var newPlayer = {
playername: req.body.playername,
score: 0,
};
Player.create(newPlayer, function (err, newlyCreated) {
if (err) {
console.log(err);
res.render("error", { error: err });
} else {
// Redirect to play the game
res.render("game", { player: newlyCreated });
}
});
});
// Update database on game end
app.put("/color-game", function (req, res) {
const obj = JSON.parse(JSON.stringify(req.body));
var player = {
name: obj["data[playerName]"],
score: obj["data[score]"],
difficulty: obj["data[difficulty]"],
};
let id = obj["data[id]"];
Player.findByIdAndUpdate(id, player, function (err, updated) {
if (err) {
console.log(err);
res.render("error", { error: err });
} else {
// Redirect to play the game
res.redirect("/scores");
}
});
});
// High Scores route
app.get("/scores", function (req, res) {
Player.find({}, function (err, players) {
if (err) {
req.flash("error", "Problem finding players in database");
console.log(err);
res.render("error", { error: err });
} else {
let playersEasy = players.filter((obj) => {
return obj.difficulty === "easy";
});
playersEasy.sort((a, b) => {
return b.score - a.score;
});
let playersNormal = players.filter((obj) => {
return obj.difficulty === "normal";
});
playersNormal.sort((a, b) => {
return b.score - a.score;
});
let playersHard = players.filter((obj) => {
return obj.difficulty === "hard";
});
playersHard.sort((a, b) => {
return b.score - a.score;
});
res.render("scores", {
playersEasy: playersEasy,
playersNormal: playersNormal,
playersHard: playersHard,
});
}
});
});
app.put("/scores", function (req, res) {
Player.find({}, function (err, players) {
if (err) {
req.flash("error", "Problem finding players in database");
console.log(err);
res.render("error", { error: err });
} else {
let playersEasy = players.filter((obj) => {
return obj.difficulty === "easy";
});
playersEasy.sort((a, b) => {
return b.score - a.score;
});
let playersNormal = players.filter((obj) => {
return obj.difficulty === "normal";
});
playersNormal.sort((a, b) => {
return b.score - a.score;
});
let playersHard = players.filter((obj) => {
return obj.difficulty === "hard";
});
playersHard.sort((a, b) => {
return b.score - a.score;
});
res.render("scores", {
playersEasy: playersEasy,
playersNormal: playersNormal,
playersHard: playersHard,
});
}
});
});
// Catch all other routes
app.get("/*", function (req, res) {
res.redirect("/");
});
const port = process.env.PORT || 80;
app.listen(port, function (err) {
if (err) {
console.log("Something went wrong.");
} else {
console.log("Server is running.");
}
});