Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

THREE.WebGLRenderer.setTexture2D error in THREE.WebGLRenderer 88dev #20

Open
x1911 opened this issue Oct 31, 2017 · 0 comments
Open

THREE.WebGLRenderer.setTexture2D error in THREE.WebGLRenderer 88dev #20

x1911 opened this issue Oct 31, 2017 · 0 comments

Comments

@x1911
Copy link

x1911 commented Oct 31, 2017

it shows the warning in console:
THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead.

how to fix it?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant