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OSX GUI Support #73

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jceddy opened this issue Nov 8, 2019 · 4 comments
Open

OSX GUI Support #73

jceddy opened this issue Nov 8, 2019 · 4 comments
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enhancement New feature or request hold On hold pending external requirements.

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@jceddy
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jceddy commented Nov 8, 2019

Created a new issue for specifically GUI support for OSX/Mac.

This is a Patreon goal.

@jceddy jceddy added enhancement New feature or request hold On hold pending external requirements. labels Nov 8, 2019
@jceddy jceddy self-assigned this Nov 8, 2019
@delebedev
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I really enjoy using your app!
Being mostly macOS user, the only thing that stops me from switching to a freshly released MTG for macOS is the deck advisor.
I'm considering to build a mac experience, the most prudent way is to have a native UI + a shared C# library. Are you Ok with me giving it a go? 😃

@jceddy
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jceddy commented Jun 29, 2020

I'm fine with it. I started moving code into shared libraries a while ago to support a command-line only version of the app that would work on OSX and Linux, as well, but haven't had time to finish it. If you know of any GUI library that works for OSX and can be used to port the WPF stuff over, please let me know. I had looked into a few options previously, but dismissed the ones I found for various reasons.

@jceddy
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jceddy commented Jun 29, 2020

I am considering adding a Xamarin.Forms project to the Deck Advisor solution to use for developing a front-end for Mac, and possibly more of them for mobile once we have mobile release(s). The biggest issue I have right now is I have no direct access to a Mac for testing, so even if I could get help with that it would be awesome.

@delebedev
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I'm considering using new SwiftUI, mostly because I'm familiar with iOS stack. I'll play with it, and also will read up on C# interop with Objective-C/swift.

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