The BootsCommand annotation registers your BukkitCommand. This does not require you to specify anything in your plugin.yml, all properties are set in the class.
Create a new class that extends the Bukkit class BukkitCommand. Make sure this class has a public no argument constructor. After adding the @BootsCommand annotation your command will be automatically registered.
@BootsCommand
public class LocationCommand extends BukkitCommand {
public LocationCommand() {
super("location");
}
@Override
public boolean execute(CommandSender commandSender, String s, String[] strings) {
if(commandSender instanceof Player && commandSender.hasPermission(getPermission())) {
Location location = ((Player) commandSender).getLocation();
commandSender.sendMessage("Current Location: ");
commandSender.sendMessage(" World: " + location.getWorld().getName());
commandSender.sendMessage(" X: " + location.getX());
commandSender.sendMessage(" Y: " + location.getY());
commandSender.sendMessage(" Z: " + location.getZ());
commandSender.sendMessage(" Yaw: " + location.getYaw());
commandSender.sendMessage(" Pitch: " + location.getPitch());
} else {
commandSender.sendMessage(getPermissionMessage());
}
return false;
}
@Override
public String getPermission() {
return "boots.test.location";
}
@Override
public List<String> getAliases() {
return Lists.newArrayList("loc");
}
@Override
public String getPermissionMessage() {
return RED + "You do not have permission to use this command";
}
@Override
public String getDescription() {
return "Display your current location";
}
}