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Hi Jess - great work - so many working examples! I am trying to find a way to host a unity3D game level complied for linux in a docker container that allows both parallel and graphics GPU processing on the server side (I have access to a GPU cluster HPC). So, far I can only find examples for hosting the unity3D editor in headless mode - Gabriel le Breton's is perhaps the best:
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Hi Jess - great work - so many working examples! I am trying to find a way to host a unity3D game level complied for linux in a docker container that allows both parallel and graphics GPU processing on the server side (I have access to a GPU cluster HPC). So, far I can only find examples for hosting the unity3D editor in headless mode - Gabriel le Breton's is perhaps the best:
https://gitlab.com/gableroux/unity3d-gitlab-ci-example/
Anyway, it would be great if you had any suggestions...
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