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timer.c
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timer.c
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#include "timer.h"
#include <avr/interrupt.h>
#include "dda_queue.h"
volatile uint32_t next_step_time;
uint8_t clock_counter_10ms = 0;
uint8_t clock_counter_250ms = 0;
uint8_t clock_counter_1s = 0;
volatile uint8_t clock_flag = 0;
// comparator B is the "clock", happens every TICK_TIME
ISR(TIMER1_COMPB_vect) {
// set output compare register to the next clock tick
OCR1B = (OCR1B + TICK_TIME) & 0xFFFF;
/*
clock stuff
*/
clock_counter_10ms += TICK_TIME_MS;
if (clock_counter_10ms >= 10) {
clock_counter_10ms -= 10;
clock_flag |= CLOCK_FLAG_10MS;
clock_counter_250ms += 1;
if (clock_counter_250ms >= 25) {
clock_counter_250ms -= 25;
clock_flag |= CLOCK_FLAG_250MS;
clock_counter_1s += 1;
if (clock_counter_1s >= 4) {
clock_counter_1s -= 4;
clock_flag |= CLOCK_FLAG_1S;
}
}
}
}
void timer1_compa_isr(void) __attribute__ ((hot));
void timer1_compa_isr() {
// led on
WRITE(SCK, 1);
// disable this interrupt. if we set a new timeout, it will be re-enabled when appropriate
TIMSK1 &= ~MASK(OCIE1A);
// stepper tick
queue_step();
// led off
WRITE(SCK, 0);
}
// comparator A is the step timer. It has higher priority then B.
ISR(TIMER1_COMPA_vect) {
// Check if this is a real step, or just a next_step_time "overflow"
if (next_step_time < 65536) {
next_step_time = 0;
// step!
timer1_compa_isr();
return;
}
next_step_time -= 65536;
// similar algorithm as described in setTimer below.
if (next_step_time < 65536) {
OCR1A = (OCR1A + next_step_time) & 0xFFFF;
} else if(next_step_time < 75536){
OCR1A = (OCR1A - 10000) & 0xFFFF;
next_step_time += 10000;
}
// leave OCR1A as it was
}
void timer_init()
{
// no outputs
TCCR1A = 0;
// Normal Mode
TCCR1B |= MASK(CS10);
// set up "clock" comparator for first tick
OCR1B = TICK_TIME & 0xFFFF;
// enable interrupt
TIMSK1 |= MASK(OCIE1B);
}
void setTimer(uint32_t delay)
{
// save interrupt flag
uint8_t sreg = SREG;
uint16_t step_start = 0;
// disable interrupts
cli();
// re-enable clock interrupt in case we're recovering from emergency stop
TIMSK1 |= MASK(OCIE1B);
if (delay > 0) {
if (delay <= 16) {
// unfortunately, force registers don't trigger an interrupt, so we do the following
// "fire" ISR- maybe it sets a new timeout
timer1_compa_isr();
}
else {
// Assume all steps belong to one move. Within one move the delay is
// from one step to the next one, which should be more or less the same
// as from one step interrupt to the next one. The last step interrupt happend
// at OCR1A, so start delay from there.
step_start = OCR1A;
if (next_step_time == 0) {
// new move, take current time as start value
step_start = TCNT1;
}
next_step_time = delay;
if (next_step_time < 65536) {
// set the comparator directly to the next real step
OCR1A = (next_step_time + step_start) & 0xFFFF;
}
else if (next_step_time < 75536) {
// Next comparator interrupt would have to trigger another
// interrupt within a short time (possibly within 1 cycle).
// Avoid the impossible by firing the interrupt earlier.
OCR1A = (step_start - 10000) & 0xFFFF;
next_step_time += 10000;
}
else {
OCR1A = step_start;
}
TIMSK1 |= MASK(OCIE1A);
}
} else {
// flag: move has ended
next_step_time = 0;
TIMSK1 &= ~MASK(OCIE1A);
}
// restore interrupt flag
SREG = sreg;
}
void timer_stop() {
// disable all interrupts
TIMSK1 = 0;
}