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steady_time
module fails to compile on Windows
#27
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It's guaranteed to be non-decreasing, and it seems like the implementation is as to monotonic as possible for the given hardware. The monotonicity section of the docs also states (emphasis added):
What does For reference - the |
Digging further down this rabbit hole because this if the first that I've encountered it. Based on the stackoverflow discussion Does Rust have a steady clock, Rust's However, a big caveat is that This comment on rust's github summarizes the semantics of the different clocks available on the different platforms. I am a novice to the robot domain, so I don't know how important that caveat is. If it is, someone published an |
Thank you for reporting. We do not routinely test on Windows, so this was released by accident. The latest Please check if this works for you and report the result here. |
Version 0.7.1 also contains the fix. |
I can confirm that this is fixed. Thanks a lot for the quick fix & release! |
The
steady_time
module introduced in a0d8c8e causes compile errors on Windows:The
clock_gettime
POSIX function is not available on Windows.The text was updated successfully, but these errors were encountered: