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shows this in command window
----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...calling CDS: ok ...created window @ 0,0 (1024x768) ------ GL_Init ------- Creating D3D12 device... Checking for raytracing support... Creating GPU fences... ------ GL_InitRaytracing ------- Loading Raytracing Shaders... Compiling Raytracing Pipeline... Creating Raytrace Output Buffer... Init Composite Pass... Loading clear compute shader... Init Composite Pass... Loading Blur compute shader... Loading Mega XML base/mega/mega.xml... Failed to load mega XML Shutting down OpenGL subsystem ...destroying window ...resetting display
there is no mega.xml
The text was updated successfully, but these errors were encountered:
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shows this in command window
sound system initialized.
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...calling CDS: ok
...created window @ 0,0 (1024x768)
------ GL_Init -------
Creating D3D12 device...
Checking for raytracing support...
Creating GPU fences...
------ GL_InitRaytracing -------
Loading Raytracing Shaders...
Compiling Raytracing Pipeline...
Creating Raytrace Output Buffer...
Init Composite Pass...
Loading clear compute shader...
Init Composite Pass...
Loading Blur compute shader...
Loading Mega XML base/mega/mega.xml...
Failed to load mega XML
Shutting down OpenGL subsystem
...destroying window
...resetting display
there is no mega.xml
The text was updated successfully, but these errors were encountered: