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.github/workflows/main.yml

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name: Build and Publish
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on:
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push:
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branches: main
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pull_request:
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jobs:
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build:
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name: Build and create release
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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- name: Fetch Unity Engine modules
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run: |
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wget https://files.catbox.moe/i4sdl6.zip -O UnityModules.zip
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unzip UnityModules.zip -d Mod/References
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- name: Fetch API files
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run: |
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wget https://github.com/hk-modding/api/releases/latest/download/ModdingApiWin.zip -O API.zip
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unzip -o API.zip -d Mod/References
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- name: Fetch a dependency
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run: |
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wget https://github.com/fifty-six/HollowKnight.Vasi/releases/download/v2/Vasi.zip -O Vasi.zip
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unzip -o Vasi.zip -d Mod/References
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- name: Setup MSBuild
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run: sudo apt-get install -y nuget mono-devel mono-xbuild
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- name: Restore packages
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run: nuget restore Mod/AnyRadiance.csproj
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- name: Build project
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run: dotnet build --configuration Release Mod/AnyRadiance.csproj
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- name: Get SHA256 of zipped mod
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id: get_hash
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run: echo "::set-output name=hash::$(sha256sum Mod/Output/AnyRadiance.zip | cut -d ' ' -f 1)"
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- name: Get Assembly version
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id: get_version
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run: echo "::set-output name=version::$(cat < Mod/Version.txt)"
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- name: Create release
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id: create_release
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uses: actions/create-release@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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tag_name: ${{ steps.get_version.outputs.version }}
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release_name: Release v${{ steps.get_version.outputs.version }}
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body: "SHA256: ${{ steps.get_hash.outputs.hash }}"
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draft: false
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prerelease: false
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- name: Upload release asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ steps.create_release.outputs.upload_url }}
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asset_path: Mod/Output/AnyRadiance.zip
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asset_name: AnyRadiance.zip
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asset_content_type: application/zip

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