-
Notifications
You must be signed in to change notification settings - Fork 0
/
Cycle.h
57 lines (47 loc) · 1.93 KB
/
Cycle.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
// SmoothSkip: AVISynth filter for processing stuttering clips
// Copyright (C) 2015 Jonas Tingeborn
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
// USA.
#pragma once
#include <memory>
extern float sceneThreshold;
typedef struct {
int frame; // frame number
float diff; // frame diff to previous
} CycleDiff;
typedef struct {
int dstframe; // frame number in the resulting clip this filter creates
int srcframe; // frame number in one of the source clips
bool altclip; // the clip ("last" or alt) to pick the frame from
} FrameMap;
class Cycle {
bool sorted;
void sortDiffsIfNeeded();
bool hasSceneChange();
public:
int creates; // number of frames to create in the cycle (n in m creation)
int length; // cycle length in frames (size of diffs)
std::unique_ptr<CycleDiff[]> diffs; // Array of frame diffs for the current cycle, in frame order
std::unique_ptr<CycleDiff[]> sortedDiffs; // Array of frame diffs for the current cycle, in reverse diff order
std::unique_ptr<FrameMap[]> frameMap; // Clip frame mapping for the current cycle
Cycle(int length, int creates);
int getFrameWithLargestDiff(int offset);
bool includes(int frame);
bool isBadFrame(int n);
bool isSceneChange(int n);
void reset();
void updateFrameMap();
};