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process.go
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process.go
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package agency
import (
"context"
)
// Process is a chain of operations that can be executed in sequence.
type Process struct {
operations []*Operation
}
// NewProcess creates a new Process with given operations.
func NewProcess(operations ...*Operation) *Process {
return &Process{
operations: operations,
}
}
// Interceptor is a function that is called by Process after one operation finished but before next one is started.
type Interceptor func(in Message, out Message, cfg *OperationConfig)
// Execute iterates over Process's operations and sequentially executes them.
// After first operation is executed it uses its output as an input to the second one and so on until the whole chain is finished.
// It also executes all given interceptors, if they are provided, so for every N operations and M interceptors it's N x M executions.
func (p *Process) Execute(ctx context.Context, input Message, interceptors ...Interceptor) (Message, error) {
for _, operation := range p.operations {
output, err := operation.Execute(ctx, input)
if err != nil {
return Message{}, err
}
// FIXME while these are called AFTER operation and not before it's impossible to modify configuration
for _, interceptor := range interceptors {
interceptor(input, output, operation.Config())
}
input = output
}
return input, nil
}