-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathserver.js
executable file
·353 lines (301 loc) · 13.6 KB
/
server.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
#!/bin/env node
// OpenShift sample Node application
var path = require('path');
var webpack = require('webpack');
var express = require('express');
var config = require('./webpack.config');
var bodyParser = require('body-parser');
var app = express();
var compiler = webpack(config);
var openid = require('openid');
var xss = require('xss');
var fs = require('fs');
var addr = "http://civ6nq.com/"
var apiKey = 'E3FD132D76BAF9967E0A0C9BFA3C689D';
function getUserData(apiKey, id, callback){
var http = require('http');
var url = 'http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key='+apiKey+'&steamids=' + id;
http.get(url, function(response) {
// console.log("Got response: " + response.statusCode);
var strres = "";
response.on('data', function (chunk) {
strres += chunk;
});
response.on('end', function() {
callback(JSON.parse(strres).response.players[0]);
});
}).on('error', function(e) {
console.log("Got error: " + e.message);
});
}
const relyingParty = new openid.RelyingParty(
addr + "api/verify",
addr,
true,
true,
[]
);
/**
* Define the sample application.
*/
var SampleApp = function() {
// Scope.
var self = this;
/* ================================================================ */
/* Helper functions. */
/* ================================================================ */
/**
* Set up server IP address and port # using env variables/defaults.
*/
self.setupVariables = function() {
// Set the environment variables we need.
self.ipaddress = process.env.OPENSHIFT_NODEJS_IP;
self.port = process.env.OPENSHIFT_NODEJS_PORT || 8080;
if (typeof self.ipaddress === "undefined") {
// Log errors on OpenShift but continue w/ 127.0.0.1 - this
// allows us to run/test the app locally.
console.warn('No OPENSHIFT_NODEJS_IP var, using 127.0.0.1');
self.ipaddress = "127.0.0.1";
};
};
/**
* Populate the cache.
*/
self.populateCache = function() {
if (typeof self.zcache === "undefined") {
self.zcache = { 'index.html': '' };
}
// Local cache for static content.
self.zcache['index.html'] = fs.readFileSync('./index.html');
};
/**
* Retrieve entry (content) from cache.
* @param {string} key Key identifying content to retrieve from cache.
*/
self.cache_get = function(key) { return self.zcache[key]; };
/**
* terminator === the termination handler
* Terminate server on receipt of the specified signal.
* @param {string} sig Signal to terminate on.
*/
self.terminator = function(sig){
if (typeof sig === "string") {
console.log('%s: Received %s - terminating sample app ...',
Date(Date.now()), sig);
process.exit(1);
}
console.log('%s: Node server stopped.', Date(Date.now()) );
};
/**
* Setup termination handlers (for exit and a list of signals).
*/
self.setupTerminationHandlers = function(){
// Process on exit and signals.
process.on('exit', function() { self.terminator(); });
// Removed 'SIGPIPE' from the list - bugz 852598.
['SIGHUP', 'SIGINT', 'SIGQUIT', 'SIGILL', 'SIGTRAP', 'SIGABRT',
'SIGBUS', 'SIGFPE', 'SIGUSR1', 'SIGSEGV', 'SIGUSR2', 'SIGTERM'
].forEach(function(element, index, array) {
process.on(element, function() { self.terminator(element); });
});
};
/* ================================================================ */
/* App server functions (main app logic here). */
/* ================================================================ */
/**
* Create the routing table entries + handlers for the application.
*/
self.createRoutes = function() {
self.routes = { };
self.posts = { };
self.routes['*.css'] = (req, res) => {
res.sendFile('app' + req.url, {
root: '/'
});
};
self.routes['*api/auth/:gameid?/:steamid?'] = function(req, res) {
relyingParty.returnUrl = addr + 'api/verify' + (req.params.gameid? '/' + req.params.gameid : '') + (req.params.steamid? '/' + req.params.steamid : '');
relyingParty.authenticate('http://steamcommunity.com/openid', false, function(error, authURL) {
if (error) {
res.writeHead(200);
res.end('Authentication failed: ' + error.message);
} else if (!authURL) {
res.writeHead(200);
res.end('Authentication failed');
} else {
res.writeHead(302, { Location: authURL, 'Cache-Control': 'no-cache' });
res.end();
}
});
};
self.routes['*api/verify/:gameid?/:steamid?'] = function(req, res) {
relyingParty.verifyAssertion(req, function(err, result) {
if(err){
// console.log(JSON.stringify(err));
res.end("Error.")
} else if(!result || !result.authenticated){
res.end('Failed to authenticate user.');
// my games
} else if(!req.params.gameid) {
steamID = result.claimedIdentifier.replace('http://steamcommunity.com/openid/id/', '');
getUserData(apiKey, steamID, function(steamData){
res.writeHead(301, {Location: `/?steamid=${steamData.steamid}`,'Cache-Control': 'no-cache'});
res.end();
});
} else {
// console.log(JSON.stringify(result));
steamID = result.claimedIdentifier.replace('http://steamcommunity.com/openid/id/', '');
getUserData(apiKey, steamID, function(steamData){
// console.log(JSON.stringify(steamData));
const playersJSON = fs.readFileSync('./src/players.json', 'utf8');
const playerData = JSON.parse(playersJSON);
const registered = playerData.players.filter(player => player.steamid == steamData.steamid);
const isHost = !playerData.players.filter(player => player.games.indexOf(req.params.gameid)+1).length;
const gamesJSON = fs.readFileSync('./src/games.json', 'utf8');
const gameData = JSON.parse(gamesJSON);
const thisGame = gameData.games.filter(game => game.id == req.params.gameid).pop();
let hash = `#${req.params.gameid}`;
// JOINING
if (!req.params.steamid) {
// REGISTERED
if (registered.length) {
if (registered[0].games.indexOf(req.params.gameid) === -1) {
const id = playerData.players.indexOf(registered[0]);
playerData.players[id].games.push(req.params.gameid);
playerData.players[id].quitter.played.push(req.params.gameid);
Object.assign(playerData.players[id], steamData);
fs.writeFileSync('./src/players.json', JSON.stringify(playerData), 'utf8');
}
// NEW
} else {
steamData.quitter = {"played":[req.params.gameid],"quit":[]};
steamData.games = [req.params.gameid];
playerData.players.push(steamData);
fs.writeFileSync('./src/players.json', JSON.stringify(playerData), 'utf8');
}
if (isHost) {
gameData.games[gameData.games.indexOf(thisGame)].verified = parseInt(steamData.steamid);
fs.writeFileSync('./src/games.json', JSON.stringify(gameData), 'utf8');
}
// LEAVING
} else if (steamData.steamid == req.params.steamid) {
const gameDay = new Date(thisGame.day);
gameDay.setHours(0);
gameDay.setMinutes(0);
gameDay.setSeconds(0);
const isQuitter = new Date() >= gameDay;
let players = 0;
playerData.players.map(player => {
if (player.steamid == steamData.steamid) {
player.games = player.games.filter(gameid => gameid != req.params.gameid);
if (isQuitter && player.quitter.quit.indexOf(req.params.gameid) === -1) player.quitter.quit.push(req.params.gameid);
}
if (player.games.indexOf(req.params.gameid)+1) players++;
return player;
});
if (!players) {
gameData.games = gameData.games.filter(game => game.id != req.params.gameid);
fs.writeFileSync('./src/games.json', JSON.stringify(gameData), 'utf8');
hash = '';
}
fs.writeFileSync('./src/players.json', JSON.stringify(playerData), 'utf8');
}
res.writeHead(301, {Location: `/?steamid=${steamData.steamid}${hash}`, 'Cache-Control': 'no-cache'});
res.end();
});
}
});
};
self.routes['*api/games'] = function(req, res) {
var data = fs.readFileSync('./src/games.json', 'utf8');
res.setHeader('Content-Type', 'application/json');
res.setHeader('Cache-Control', 'no-cache');
res.end(data);
};
self.routes['*api/players'] = function(req, res) {
var data = fs.readFileSync('./src/players.json', 'utf8');
res.setHeader('Content-Type', 'application/json');
res.setHeader('Cache-Control', 'no-cache');
res.end(data);
};
self.routes['*'] = function(req, res) {
res.sendFile(path.join(__dirname, 'index.html'));
};
self.posts['*api/create'] = function(req, res) {
const data = fs.readFileSync('./src/games.json', 'utf8');
const json = JSON.parse(data);
json.games.push(req.body);
json.games[json.games.length-1]['id'] = json.games[json.games.length-2]['id']+1;
json.games[json.games.length-1]['verified'] = false;
json.games[json.games.length-1]['description'] = xss(json.games[json.games.length-1]['description']);
fs.writeFileSync('./src/games.json', JSON.stringify(json), 'utf8');
res.setHeader('Content-Type', 'application/json');
res.setHeader('Cache-Control', 'no-cache');
res.end(JSON.stringify(json.games[json.games.length-1]));
};
};
/**
* Initialize the server (express) and create the routes and register
* the handlers.
*/
self.initializeServer = function() {
self.createRoutes();
self.app = express();
self.app.use(bodyParser.json()); // support json encoded bodies
self.app.use(bodyParser.urlencoded({ extended: true })); // support encoded bodies
self.app.use(require('webpack-dev-middleware')(compiler, {
publicPath: config.output.publicPath,
stats: {
colors: true,
hash: false,
version: false,
timings: false,
assets: false,
chunks: false,
modules: false,
reasons: false,
children: false,
source: false,
errors: true,
errorDetails: true,
warnings: true,
publicPath: false
}
}));
self.app.use(require('webpack-hot-middleware')(compiler));
// Add handlers for the app (from the routes).
for (var r in self.routes) {
self.app.get(r, self.routes[r]);
}
// Add handlers for the app (from the routes).
for (var r in self.posts) {
self.app.post(r, self.posts[r]);
}
};
/**
* Initializes the sample application.
*/
self.initialize = function() {
self.setupVariables();
self.populateCache();
self.setupTerminationHandlers();
// Create the express server and routes.
self.initializeServer();
};
/**
* Start the server (starts up the sample application).
*/
self.start = function() {
// Start the app on the specific interface (and port).
self.app.listen(self.port, self.ipaddress, function() {
console.log('%s: Node server started on %s:%d ...',
Date(Date.now() ), self.ipaddress, self.port);
});
};
}; /* Sample Application. */
/**
* main(): Main code.
*/
var zapp = new SampleApp();
zapp.initialize();
zapp.start();