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Server Commands #5

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Caladius opened this issue Feb 17, 2016 · 2 comments
Open

Server Commands #5

Caladius opened this issue Feb 17, 2016 · 2 comments

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@Caladius
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@jpd002 browsing through some of the documents and code you have and was curious if you implemented a way to send animation id commands through the chat log to see the animations on demand?

I am working on completing the Emotes and Skill information and it would make it much easier if i can queue up a command and watch it go. Please let me know, thanks!

@jpd002
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jpd002 commented Feb 19, 2016

You could basically hook something up in the ProcessChat function (

void CGameServerPlayer::ProcessChat(const PacketData& subPacket)
). I think it should work for playing animations on characters.

@Caladius
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Perfect, thanks! I can do that, wasn't sure if you already had a way to see the animations or not. =)

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