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This repository has been archived by the owner on Jun 27, 2024. It is now read-only.
When setting a darker color I noticed that there are yellowish lights in the scene that can't be controlled. An alternative/addition to scene lighting that looks great is spherical light mapping. Here's a tutorial on implementing and a working three.js npm of the shader. Maybe the app checks for a certain property on the feature. It would enhance the visualization and in most cases in a forward pass faster than even a single point light in the scene (texture lookup vs many dot products).
The text was updated successfully, but these errors were encountered:
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When setting a darker color I noticed that there are yellowish lights in the scene that can't be controlled. An alternative/addition to scene lighting that looks great is spherical light mapping. Here's a tutorial on implementing and a working three.js npm of the shader. Maybe the app checks for a certain property on the feature. It would enhance the visualization and in most cases in a forward pass faster than even a single point light in the scene (texture lookup vs many dot products).
The text was updated successfully, but these errors were encountered: