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This repository has been archived by the owner on Mar 20, 2022. It is now read-only.
Your project helped me a lot with learning about modbus.
Also learned alot about python and pygame (so much I already made some other applications with pygame). So thank you very much for that.
But I'm having quite the performance issues on the oil refinery after running for a while.
As the number of balls gets higher, I start to get framerate drops.
I think it is linked to the iteration over every ball to draw/delete them, but I couldnt come up with a more efficient way of doing that. Are you planning to work on the performance of the oil refinery?
The text was updated successfully, but these errors were encountered:
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Hey, first of all: great work!
Your project helped me a lot with learning about modbus.
Also learned alot about python and pygame (so much I already made some other applications with pygame). So thank you very much for that.
But I'm having quite the performance issues on the oil refinery after running for a while.
As the number of balls gets higher, I start to get framerate drops.
I think it is linked to the iteration over every ball to draw/delete them, but I couldnt come up with a more efficient way of doing that. Are you planning to work on the performance of the oil refinery?
The text was updated successfully, but these errors were encountered: