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Option for sprites following a path to not crowd the end #6

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darzu opened this issue May 29, 2020 · 0 comments
Open

Option for sprites following a path to not crowd the end #6

darzu opened this issue May 29, 2020 · 0 comments

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@darzu
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darzu commented May 29, 2020

From @riknoll:
It would be awesome to have some sort of built-in behavior that stops the enemies from overlapping at their destinations. I think that’s never really desirable in the follow scenario.

Errr… I guess it is desirable if one sprite is chasing another. Would be a great option though!

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