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Current prototype uses a native GLUT frame to render the scene, which is not suitable for a complete integration in a Java desktop application.
Use FBO
Display in
See JAWT See JAWT IN LWJGL See JAWT IN JOGL See Project Lanai for Metal support on MacOS.
The text was updated successfully, but these errors were encountered:
Merged improvements based on FBO for Ubuntu branch, but still FBO on Linux is not resolved
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Current prototype uses a native GLUT frame to render the scene, which is not suitable for a complete integration in a Java desktop application.
Ideas
Option 1 : Render offscreen, fetch image and add it to a classic AWT or Swing Canvas
Use FBO
Display in
Option 2 : Get a rendering context from a Canvas and expose GL functions with JExtract generated code
See JAWT
See JAWT IN LWJGL
See JAWT IN JOGL
See Project Lanai for Metal support on MacOS.
Questions
The text was updated successfully, but these errors were encountered: