You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The mesh is split into multiple pieces because we are not setting the index format to use 32 bit int, and thus is bound to a triangle count of ushort.MaxValue per-mesh.
Hello, it's a good day. I would appreciate it if you could understand that I use a translator because I can't speak English.
Mesh[] mesh = Importer.Import(path);
I created STL file that I want to import through the phrase, with several meshes.
But here, the meshes were divided into several pieces, so is there a standard for dividing the pieces?
I'm wondering if there's a way to bring the whole piece or divide it into the pieces you want. #
The text was updated successfully, but these errors were encountered: