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I have a question about Mesh. #26

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JHsGame opened this issue Apr 11, 2022 · 2 comments
Open

I have a question about Mesh. #26

JHsGame opened this issue Apr 11, 2022 · 2 comments

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@JHsGame
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JHsGame commented Apr 11, 2022

Hello, it's a good day. I would appreciate it if you could understand that I use a translator because I can't speak English.

Mesh[] mesh = Importer.Import(path);

I created STL file that I want to import through the phrase, with several meshes.

But here, the meshes were divided into several pieces, so is there a standard for dividing the pieces?

I'm wondering if there's a way to bring the whole piece or divide it into the pieces you want. #

@JHsGame
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JHsGame commented Apr 29, 2022

@karl- Is there anyone?
I would appreciate it if you could reply to this question after reading this.

@karl-
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karl- commented Apr 29, 2022

The mesh is split into multiple pieces because we are not setting the index format to use 32 bit int, and thus is bound to a triangle count of ushort.MaxValue per-mesh.

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