Simple parkour utility datapack.
Don't need to worry about the parkour facilities when creating parkour maps anymore! This multiplayer-friendly parkour datapack provides various parkour-related utilities, including timer, starting point, checkpoint, end point, effect blocks, special blocks and more!
For players, you may use this datapack if the map you play doesn't implement a parkour system.
To boost players' parkour experience, we also designed a resourcepack to replace the carrot_on_a_stick given to players before they start playing a parkour (If you have turned the "ShowMenu" option on in the config) with corresponding buttons.
As this datapack is licensed under CC BY-NC-SA-4.0, feel free distribute this datapack (and its resourcepack) by including it your non-commercial maps.
Please use /reload
if you apply the datapack on world creation, for that the config marker may not spawn in the new-world-creating process.
- Multiplayer friendly
- Fast & easy to setup (with a clickable configuration)
- Unlimited parkours
- Multiple Minecraft versions support
- Highly configurable
- Under active development, so expect more features in the future!
- Timer (Days, hours, minutes, seconds)
- Statistic (Level count, jump count, fail count)
- Starting (Restarting) point
- Checkpoint
- End point
- Checkpoint trigger/button
- Quit parkour trigger/button
- Clear all effects
- Death block
- 9 Positive effect blocks
- 5 Negative effect blocks (including no jumping and no sprinting)
- Controllable seconds and amplifiers
- Half heart: Reduce player's health to one
- Elytra: Gives player an elytra temporarily
- The special things applied to players can be retrieved
All the things below are configurable:
- Whether to prevent player's saturation decrease
- Control whether player take drown, fall, fire, and freeze damage
- Whether players have to confirm before quitting parkours
- No game mode switching when playing parkour
- Whether player dies upon touching water, fire or lava
- Void teleportation
- Whether to show titles, particles or play sounds when player reaches to a new point
- Change the sidebar scoreboard display
- ...and more!
Above is just a tip of the iceberg, please head to our Wiki for more information.
/trigger checkpoint
Return to last checkpoint. If there isn't any, will teleport to the starting point./trigger quit
Quit current parkour. You'll have to confirm quitting if "ConfirmBeforeQuit" option is set to true in the config.
/function parkour:config
Open the configuration./function parkour:uninstall
Uninstall the datapack. Scoreboard objectives and tags created by the datapack will disappear, but the configuration of the world will remain.
Please go to our Github release page.
- The datapack is licensed under CC BY-NC-SA-4.0, and is FREE FOREVER.
- Test before reviewing. Please don't leave bad reviews if you dislike it.
- If you find a bug, still don't know how to use the datapack, or have new features to suggest, go to our Github issues page.
- Have any other issues or questions? Go to Discussions for further assistance.