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main.cpp
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main.cpp
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#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include "linkedListWrapper.h"
// QObject game;
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
LinkedListWrapper linkedListWrapper;
QQmlApplicationEngine engine;
qmlRegisterType<LinkedListWrapper>("com.linked", 1, 0, "LinkedListWrapper");
engine.rootContext()->setContextProperty("linkedListWrapper", &linkedListWrapper);
const QUrl url(u"qrc:/Rocketify/main.qml"_qs);
QObject::connect(
&engine,
&QQmlApplicationEngine::objectCreated,
&app,
[url](QObject *obj, const QUrl &objUrl) {
if (!obj && url == objUrl)
QCoreApplication::exit(-1);
},
Qt::QueuedConnection);
engine.load(url);
return app.exec();
}