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BUILD
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load("@build_bazel_rules_apple//apple:ios.bzl", "ios_application")
load("@build_bazel_rules_apple//apple:macos.bzl", "macos_application")
load("@rules_rust//rust:defs.bzl", "rust_library")
# Ideally this wouldn't be required https://github.com/bazelbuild/rules_rust/issues/1238
cc_library(
name = "alloc",
srcs = ["alloc.cc"],
)
rust_library(
name = "rust_lib",
srcs = ["demo.rs"],
edition = "2018",
deps = [":alloc"],
)
cc_binary(
name = "normal_binary",
srcs = ["main.c"],
deps = [":rust_lib"],
)
#=== iOS targets
# This being required is a bug in objc_library, ideally 'ios_main' could depend directly on 'rust_lib'
cc_library(
name = "shim",
deps = [":rust_lib"],
)
objc_library(
name = "ios_main",
srcs = ["ios_main.m"],
deps = [":shim"],
)
ios_application(
name = "ios_app",
bundle_id = "com.example.iosapp",
families = ["iphone"],
infoplists = ["Info.plist"],
minimum_os_version = "13.0",
deps = [":ios_main"],
)
macos_application(
name = "macos_app",
bundle_id = "com.example.macosapp",
infoplists = ["Info.plist"],
minimum_os_version = "10.15",
deps = [":ios_main"],
)
#==== Android targets
cc_library(
name = "jni_shim",
srcs = ["android_link_hack.c"], # Required because of https://github.com/bazelbuild/rules_rust/issues/1271
linkopts = [
"-lm", # Required to avoid dlopen runtime failures unrelated to rust
"-fuse-ld=lld", # Work around https://github.com/bazelbuild/rules_rust/issues/1276, the default in newer NDK versions
],
deps = [":rust_lib"],
alwayslink = True, # Required since JNI symbols appear to be unused
)
android_library(
name = "android_main",
srcs = [
"AndroidMain.java",
"JniShim.java",
],
custom_package = "com.example.androidapp",
manifest = "AndroidManifest.xml",
resource_files = ["res/layout/android_main.xml"],
deps = [":jni_shim"],
)
android_binary(
name = "android_app",
custom_package = "com.example.androidapp",
manifest = "AndroidManifest.xml",
deps = [":android_main"],
)
#==== Platform definitions that are used in the 'platform_mappings' file
platform(
name = "android_aarch64",
constraint_values = [
"@platforms//cpu:aarch64",
"@platforms//os:android",
],
)
platform(
name = "android_armeabi",
constraint_values = [
"@platforms//cpu:armv7",
"@platforms//os:android",
],
)
platform(
name = "android_x86",
constraint_values = [
"@platforms//cpu:x86_32",
"@platforms//os:android",
],
)
platform(
name = "android_x86_64",
constraint_values = [
"@platforms//cpu:x86_64",
"@platforms//os:android",
],
)
platform(
name = "macos_x86_64",
constraint_values = [
"@platforms//cpu:x86_64",
"@platforms//os:macos",
],
)
platform(
name = "macos_arm64",
constraint_values = [
"@platforms//cpu:arm64",
"@platforms//os:macos",
],
)
platform(
name = "ios_x86_64",
constraint_values = [
"@platforms//cpu:x86_64",
"@platforms//os:ios",
"@build_bazel_apple_support//constraints:simulator",
],
)
platform(
name = "ios_sim_arm64",
constraint_values = [
"@platforms//cpu:arm64",
"@platforms//os:ios",
"@build_bazel_apple_support//constraints:simulator",
],
)
platform(
name = "ios_arm64",
constraint_values = [
"@platforms//cpu:arm64",
"@platforms//os:ios",
"@build_bazel_apple_support//constraints:device",
],
)