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Challenges.txt
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Memory Leak in tail - Issues with swapping entire arrays or swapping geometries, can't dynamically update.
Solution - Pre allocate array, write shift loop myself, initialize all points to be at ship location at first.
Boring background - plain black is laaaaaaame
Solution - circle with cool texture
Glow - most shaders not working for opengl
postprocess bloom blooms everything.
https://stackoverflow.com/questions/11678769/whats-the-counterpart-for-gl-texcoord-in-opengl-es-2-0
https://www.youtube.com/watch?v=qNM0k522R7o
So found wonderful hack from dude, enhanced to support rotation.
THE TAIL
PERFORMANCE - FRUSTRUM CULLING
Sources:
http://www.astroblend.com/blenderFiles/sphericalMaps/starfield.png
http://3dmoddeling.blogspot.com/2011/12/blog-post_12.html
https://s-media-cache-ak0.pinimg.com/originals/a5/c0/36/a5c036435003514b33d3ec93f1262c0c.jpg
https://free3d.com/3d-model/low-poly-space-ship-21086.html
https://static.turbosquid.com/Preview/2014/08/01__16_02_20/shiphull_b.jpg1970e5ee-9b0a-4433-a92a-ab5df985d81bOriginal.jpg