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library.js
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library.js
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(function(module) {
"use strict";
/*
Welcome to the SSO OAuth plugin! If you're inspecting this code, you're probably looking to
hook up NodeBB with your existing OAuth endpoint.
Step 1: Fill in the "constants" section below with the requisite informaton. Either the "oauth"
or "oauth2" section needs to be filled, depending on what you set "type" to.
Step 2: Give it a whirl. If you see the congrats message, you're doing well so far!
Step 3: Customise the `parseUserReturn` method to normalise your user route's data return into
a format accepted by NodeBB. Instructions are provided there. (Line 137)
Step 4: If all goes well, you'll be able to login/register via your OAuth endpoint credentials.
*/
var User = module.parent.require('./user'),
Groups = module.parent.require('./groups'),
meta = module.parent.require('./meta'),
db = module.parent.require('../src/database'),
passport = module.parent.require('passport'),
fs = module.parent.require('fs'),
path = module.parent.require('path'),
nconf = module.parent.require('nconf'),
winston = module.parent.require('winston'),
async = module.parent.require('async'),
constants = Object.freeze({
type: 'oauth2', // Either 'oauth' or 'oauth2'
name: 'bnet', // Something unique to your OAuth provider in lowercase, like "github", or "nodebb"
oauth: {
requestTokenURL: '',
accessTokenURL: '',
userAuthorizationURL: '',
consumerKey: '',
consumerSecret: ''
},
oauth2: {
authorizationURL: 'https://us.battle.net/oauth/authorize',
tokenURL: 'https://us.battle.net/oauth/token',
clientID: process.env.BNET_ID,
clientSecret: process.env.BNET_SECRET
},
scope: 'wow.profile',
// This is the address to your app's "user profile" API endpoint (expects JSON)
userIdRoute: 'https://us.api.battle.net/account/user/id',
userBattletagRoute: 'https://us.api.battle.net/account/user/battletag',
userCharactersRoute: 'https://us.api.battle.net/wow/user/characters'
}),
configOk = false,
OAuth = {}, passportOAuth, opts;
if (!constants.name) {
winston.error('[sso-oauth] Please specify a name for your OAuth provider (library.js:32)');
} else if (!constants.type || (constants.type !== 'oauth' && constants.type !== 'oauth2')) {
winston.error('[sso-oauth] Please specify an OAuth strategy to utilise (library.js:31)');
} else {
configOk = true;
}
OAuth.getStrategy = function(strategies, callback) {
if (configOk) {
passportOAuth = require('passport-oauth')[constants.type === 'oauth' ? 'OAuthStrategy' : 'OAuth2Strategy'];
if (constants.type === 'oauth') {
// OAuth options
opts = constants.oauth;
opts.callbackURL = nconf.get('url') + '/auth/' + constants.name + '/callback';
passportOAuth.Strategy.prototype.userProfile = function(token, secret, params, done) {
this._oauth.get(constants.userRoute, token, secret, function(err, body, res) {
if (err) { return done(new InternalOAuthError('failed to fetch user profile', err)); }
try {
var json = JSON.parse(body);
OAuth.parseUserReturn(json, function(err, profile) {
if (err) return done(err);
profile.provider = constants.name;
done(null, profile);
});
} catch(e) {
done(e);
}
});
};
} else if (constants.type === 'oauth2') {
// OAuth 2 options
opts = constants.oauth2;
opts.callbackURL = nconf.get('url') + '/auth/' + constants.name + '/callback';
passportOAuth.Strategy.prototype.userProfile = function(accessToken, done) {
var _this = this;
return _this._oauth2.get(constants.userIdRoute, accessToken, function(err, body, res) {
if (err) { return done(new InternalOAuthError('failed to fetch user id', err)); }
var idJson = {};
try {
idJson = JSON.parse(body);
} catch(e) {
return done(e);
}
return _this._oauth2.get(constants.userBattletagRoute, accessToken, function(err, body, res) {
if (err) { return done(new InternalOAuthError('failed to fetch user battletag', err)); }
var battletagJson = {};
try {
battletagJson = JSON.parse(body);
} catch(e) {
return done(e);
}
return _this._oauth2.get(constants.userCharactersRoute, accessToken, function(err, body, res) {
if (err) { return done(new InternalOAuthError('failed to fetch user battletag', err)); }
var charactersJson = {};
try {
charactersJson = JSON.parse(body);
} catch(e) {
return done(e);
}
return OAuth.parseUserReturn(idJson, battletagJson, charactersJson, function(err, profile) {
if (err) return done(err);
profile.provider = constants.name;
return done(null, profile);
});
});
});
});
};
}
passport.use(constants.name, new passportOAuth(opts, function(token, secret, profile, done) {
OAuth.login({
oAuthid: profile.id,
handle: profile.displayName,
email: profile.emails[0].value,
isAdmin: profile.isAdmin
}, function(err, user) {
if (err) {
return done(err);
}
done(null, user);
});
}));
strategies.push({
name: constants.name,
url: '/auth/' + constants.name,
callbackURL: '/auth/' + constants.name + '/callback',
icon: 'fa-check-square',
scope: (constants.scope || '').split(',')
});
callback(null, strategies);
} else {
callback(new Error('OAuth Configuration is invalid'));
}
};
OAuth.parseUserReturn = function(idJson, battletagJson, charactersJson, callback) {
// Alter this section to include whatever data is necessary
// NodeBB *requires* the following: id, displayName, emails.
// Everything else is optional.
// Find out what is available by uncommenting this line:
// console.log(data);
var profile = {};
profile.id = idJson.id;
profile.displayName = battletagJson.battletag;
profile.isGuild = false;
charactersJson.characters.forEach(function(character) {
if ((character.guild + ':' + character.guildRealm) === process.env.BNET_GUILD) {
profile.isGuild = true;
}
});
// Do you want to automatically make somebody an admin? This line might help you do that...
profile.isAdmin = (profile.id == process.env.ADMIN_ID);
callback(null, profile);
};
OAuth.login = function(payload, callback) {
OAuth.getUidByOAuthid(payload.oAuthid, function(err, uid) {
if(err) {
return callback(err);
}
if (uid !== null) {
// Existing User
callback(null, {
uid: uid
});
} else {
// New User
var success = function(uid) {
// Save provider-specific information to the user
User.setUserField(uid, constants.name + 'Id', payload.oAuthid);
db.setObjectField(constants.name + 'Id:uid', payload.oAuthid, uid);
if (payload.isAdmin) {
Groups.join('administrators', uid, function(err) {
callback(null, {
uid: uid
});
});
} else if (payload.isGuild) {
Groups.join('guild', uid, function(err) {
callback(null, {
uid: uid
});
});
} else {
callback(null, {
uid: uid
});
}
};
User.getUidByEmail(payload.email, function(err, uid) {
if(err) {
return callback(err);
}
if (!uid) {
User.create({
username: payload.handle,
email: payload.email
}, function(err, uid) {
if(err) {
return callback(err);
}
success(uid);
});
} else {
success(uid); // Existing account -- merge
}
});
}
});
};
OAuth.getUidByOAuthid = function(oAuthid, callback) {
db.getObjectField(constants.name + 'Id:uid', oAuthid, function(err, uid) {
if (err) {
return callback(err);
}
callback(null, uid);
});
};
OAuth.deleteUserData = function(uid, callback) {
async.waterfall([
async.apply(User.getUserField, uid, constants.name + 'Id'),
function(oAuthIdToDelete, next) {
db.deleteObjectField(constants.name + 'Id:uid', oAuthIdToDelete, next);
}
], function(err) {
if (err) {
winston.error('[sso-oauth] Could not remove OAuthId data for uid ' + uid + '. Error: ' + err);
return callback(err);
}
callback(null, uid);
});
};
module.exports = OAuth;
}(module));