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actionmap_hasu.c
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actionmap_hasu.c
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#include "actionmap.h"
#include "action_code.h"
#include "actionmap_common.h"
/*
* Actions
*/
#define AC_LM1 ACTION_LAYER_MOMENTARY(1) // HHKB layer
#define AC_LT1 ACTION_LAYER_TAP_KEY(1, KC_ENTER) // HHKB layer
#define AC_LT2 ACTION_LAYER_TAP_KEY(2, KC_SLASH) // Cursor layer with Slash*
#define AC_LT3 ACTION_LAYER_TAP_KEY(3, KC_SCLN) // Mousekey layer with Semicolon*
#define AC_LT4 ACTION_LAYER_TAP_KEY(4, KC_SPC) // Space Fn
#define AC_LM3 ACTION_LAYER_MOMENTARY(3) // Mousekey layer(IJKL)
#define AC_APSW ACTION_MACRO(ALT_TAB) // Application switching
#define AC_BACK ACTION_MODS_KEY(MOD_LALT, KC_LEFT)
#define AC_FRWD ACTION_MODS_KEY(MOD_LALT, KC_RIGHT)
#define AC_LM5 ACTION_LAYER_MOMENTARY(5)
/*
* Macro definition
*/
enum macro_id {
ALT_TAB,
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id) {
case ALT_TAB:
return (record->event.pressed ?
MACRO( D(LALT), D(TAB), END ) :
MACRO( U(TAB), END ));
}
return MACRO_NONE;
}
const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
* |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|FN1 |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl |
* `-----------------------------------------------------------'
*/
[0] = ACTIONMAP_AEK( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, LT3, QUOT,LT1, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, LT2, RSFT, \
LCTL,LGUI,LALT, LT4, LM5, LM3, LM1),
/* HHKB mode[HHKB Fn]
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Del |
* |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl |
* `-----------------------------------------------------------'
*/
[1] = ACTIONMAP_AEK( \
PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,DEL, \
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS),
/* Vi mode[Slash]
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Del |
* |-----------------------------------------------------------|
* |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgUlEnd| | | |Backs|
* |-----------------------------------------------------------|
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl |
* `-----------------------------------------------------------'
*/
[2] = ACTIONMAP_AEK( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,DEL, \
TRNS,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS,ENT, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS),
/* Mouse mode(IJKL)[Semicolon]
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Tab | | | | | |MwL|MwD|McU|MwU|MwR|Wbk|Wfr|Alt-T|
* |-----------------------------------------------------------|
* |Contro| | | | | |Mb2|McL|McD|McR|Fn | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl |
* `-----------------------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
[3] = ACTIONMAP_AEK( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,WH_D,MS_U,WH_U,RGHT,BACK,FRWD,APSW, \
TRNS,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,TRNS,TRNS,TRNS,\
TRNS,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BACK,FRWD,TRNS,TRNS, \
TRNS,TRNS,TRNS, BTN1, TRNS,TRNS,TRNS),
/* Layer 4: Mouse mode(IJKL)[Space]
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Tab | | | | | |MwL|MwD|McU|MwU|MwR|Wbk|Wfr|Alt-T|
* |-----------------------------------------------------------|
* |Contro| | | | | |Mb2|McL|McD|McR|Mb1| |Return |
* |-----------------------------------------------------------|
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl |
* `-----------------------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
[4] = ACTIONMAP_AEK( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
APSW,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,WH_D,MS_U,WH_U,RGHT,BACK,FRWD,APSW, \
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,TRNS,MS_L,MS_D,MS_R,BTN1,TRNS,ENT, \
TRNS,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BACK,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS),
/* 40% */
[5] = ACTIONMAP_AEK( \
TRNS,1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,TRNS,TRNS, \
TRNS,s(1),s(2),s(3),s(4),s(5),s(6),s(7),s(8),s(9),s(0),TRNS,TRNS,TRNS, \
TRNS,1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS),
};