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Releases: gindemit/unity-wrapper-vorbis

0.2.0

07 Nov 23:09
3bc8b62
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This is the first release that contains both: native libraries for all supported platforms and the C# wrapper.

Change log:

  • Added: load AudioClip from vorbis ogg bytes array (from memory)
  • Added: serialize AudioClip to vorbis ogg bytes array (to memory)

Tested with Unity runtime tests on:

  • Windows 10 PC
  • Mac Book Pro
  • iPhone 6
  • Google Pixel 3a and Samsung Galaxy Note 10+

Installation:

  • Import the unity package
  • Add a reference to your assembly definition file "VorbisPluginImpl"

The zip file contains debuggable versions of the native libraries.

0.1.2

01 Aug 17:06
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Please unzip this archive to the Assets folders. The libraries should have correct import settings for all platforms. Tested in Unity 2021.1.2f1 version.

Change log:

  • Fixed the issue on iOS with 'long' integer type mismatch between C# and C worlds.
  • Rebuild the libraries for all platforms.

Release Android libraries

12 Jul 17:11
031059c
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This release contains the VorbisPlugin libraries for Android.
The libraries for 3 ABIs:
arm64-v8a
armeabi-v7a
x86
Build with release configuration in Android studio.

The first release

19 Nov 20:56
0ef8b46
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The first release Pre-release
Pre-release

This release contain the plugin libraries build for Android, iOS and Windows.
To use the libraries, please unzip the archive. Put the Plugins folder inside of Assets folder in Unity project.
Check the import settings for the libraries in Unity inspector.