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CameraFlightPath.js
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/*global define*/
define([
'../Core/Cartesian2',
'../Core/Cartesian3',
'../Core/Cartographic',
'../Core/defaultValue',
'../Core/defined',
'../Core/DeveloperError',
'../Core/EasingFunction',
'../Core/Math',
'./PerspectiveFrustum',
'./PerspectiveOffCenterFrustum',
'./SceneMode'
], function(
Cartesian2,
Cartesian3,
Cartographic,
defaultValue,
defined,
DeveloperError,
EasingFunction,
CesiumMath,
PerspectiveFrustum,
PerspectiveOffCenterFrustum,
SceneMode) {
'use strict';
/**
* Creates tweens for camera flights.
* <br /><br />
* Mouse interaction is disabled during flights.
*
* @private
*/
var CameraFlightPath = {
};
function getAltitude(frustum, dx, dy) {
var near;
var top;
var right;
if (frustum instanceof PerspectiveFrustum) {
var tanTheta = Math.tan(0.5 * frustum.fovy);
near = frustum.near;
top = frustum.near * tanTheta;
right = frustum.aspectRatio * top;
return Math.max(dx * near / right, dy * near / top);
} else if (frustum instanceof PerspectiveOffCenterFrustum) {
near = frustum.near;
top = frustum.top;
right = frustum.right;
return Math.max(dx * near / right, dy * near / top);
}
return Math.max(dx, dy);
}
var scratchCart = new Cartesian3();
var scratchCart2 = new Cartesian3();
function createPitchFunction(startPitch, endPitch, heightFunction, pitchAdjustHeight) {
if (defined(pitchAdjustHeight) && heightFunction(0.5) > pitchAdjustHeight) {
var startHeight = heightFunction(0.0);
var endHeight = heightFunction(1.0);
var middleHeight = heightFunction(0.5);
var d1 = middleHeight - startHeight;
var d2 = middleHeight - endHeight;
return function(time) {
var altitude = heightFunction(time);
if (time <= 0.5) {
var t1 = (altitude - startHeight) / d1;
return CesiumMath.lerp(startPitch, -CesiumMath.PI_OVER_TWO, t1);
}
var t2 = (altitude - endHeight) / d2;
return CesiumMath.lerp(-CesiumMath.PI_OVER_TWO, endPitch, 1 - t2);
};
}
return function(time) {
return CesiumMath.lerp(startPitch, endPitch, time);
};
}
function createHeightFunction(camera, destination, startHeight, endHeight, optionAltitude) {
var altitude = optionAltitude;
var maxHeight = Math.max(startHeight, endHeight);
if (!defined(altitude)) {
var start = camera.position;
var end = destination;
var up = camera.up;
var right = camera.right;
var frustum = camera.frustum;
var diff = Cartesian3.subtract(start, end, scratchCart);
var verticalDistance = Cartesian3.magnitude(Cartesian3.multiplyByScalar(up, Cartesian3.dot(diff, up), scratchCart2));
var horizontalDistance = Cartesian3.magnitude(Cartesian3.multiplyByScalar(right, Cartesian3.dot(diff, right), scratchCart2));
altitude = Math.min(getAltitude(frustum, verticalDistance, horizontalDistance) * 0.20, 1000000000.0);
}
if (maxHeight < altitude) {
var power = 8.0;
var factor = 1000000.0;
var s = -Math.pow((altitude - startHeight) * factor, 1.0 / power);
var e = Math.pow((altitude - endHeight) * factor, 1.0 / power);
return function(t) {
var x = t * (e - s) + s;
return -Math.pow(x, power) / factor + altitude;
};
}
return function(t) {
return CesiumMath.lerp(startHeight, endHeight, t);
};
}
function adjustAngleForLERP(startAngle, endAngle) {
if (CesiumMath.equalsEpsilon(startAngle, CesiumMath.TWO_PI, CesiumMath.EPSILON11)) {
startAngle = 0.0;
}
if (endAngle > startAngle + Math.PI) {
startAngle += CesiumMath.TWO_PI;
} else if (endAngle < startAngle - Math.PI) {
startAngle -= CesiumMath.TWO_PI;
}
return startAngle;
}
var scratchStart = new Cartesian3();
function createUpdateCV(scene, duration, destination, heading, pitch, roll, optionAltitude) {
var camera = scene.camera;
var start = Cartesian3.clone(camera.position, scratchStart);
var startPitch = camera.pitch;
var startHeading = adjustAngleForLERP(camera.heading, heading);
var startRoll = adjustAngleForLERP(camera.roll, roll);
var heightFunction = createHeightFunction(camera, destination, start.z, destination.z, optionAltitude);
function update(value) {
var time = value.time / duration;
camera.setView({
orientation: {
heading : CesiumMath.lerp(startHeading, heading, time),
pitch : CesiumMath.lerp(startPitch, pitch, time),
roll : CesiumMath.lerp(startRoll, roll, time)
}
});
Cartesian2.lerp(start, destination, time, camera.position);
camera.position.z = heightFunction(time);
}
return update;
}
function useLongestFlight(startCart, destCart) {
if (startCart.longitude < destCart.longitude) {
startCart.longitude += CesiumMath.TWO_PI;
} else {
destCart.longitude += CesiumMath.TWO_PI;
}
}
function useShortestFlight(startCart, destCart) {
var diff = startCart.longitude - destCart.longitude;
if (diff < -CesiumMath.PI) {
startCart.longitude += CesiumMath.TWO_PI;
} else if (diff > CesiumMath.PI) {
destCart.longitude += CesiumMath.TWO_PI;
}
}
var scratchStartCart = new Cartographic();
var scratchEndCart = new Cartographic();
function createUpdate3D(scene, duration, destination, heading, pitch, roll, optionAltitude, optionFlyOverLongitude, optionFlyOverLongitudeWeight, optionPitchAdjustHeight) {
var camera = scene.camera;
var projection = scene.mapProjection;
var ellipsoid = projection.ellipsoid;
var startCart = Cartographic.clone(camera.positionCartographic, scratchStartCart);
var startPitch = camera.pitch;
var startHeading = adjustAngleForLERP(camera.heading, heading);
var startRoll = adjustAngleForLERP(camera.roll, roll);
var destCart = ellipsoid.cartesianToCartographic(destination, scratchEndCart);
startCart.longitude = CesiumMath.zeroToTwoPi(startCart.longitude);
destCart.longitude = CesiumMath.zeroToTwoPi(destCart.longitude);
var useLongFlight = false;
if (defined(optionFlyOverLongitude)) {
var hitLon = CesiumMath.zeroToTwoPi(optionFlyOverLongitude);
var lonMin = Math.min(startCart.longitude, destCart.longitude);
var lonMax = Math.max(startCart.longitude, destCart.longitude);
var hitInside = (hitLon >= lonMin && hitLon <= lonMax);
if (defined(optionFlyOverLongitudeWeight)) {
// Distance inside (0...2Pi)
var din = Math.abs(startCart.longitude - destCart.longitude);
// Distance outside (0...2Pi)
var dot = CesiumMath.TWO_PI - din;
var hitDistance = hitInside ? din : dot;
var offDistance = hitInside ? dot : din;
if (hitDistance < offDistance * optionFlyOverLongitudeWeight && !hitInside) {
useLongFlight = true;
}
} else if (!hitInside) {
useLongFlight = true;
}
}
if (useLongFlight) {
useLongestFlight(startCart, destCart);
} else {
useShortestFlight(startCart, destCart);
}
var heightFunction = createHeightFunction(camera, destination, startCart.height, destCart.height, optionAltitude);
var pitchFunction = createPitchFunction(startPitch, pitch, heightFunction, optionPitchAdjustHeight);
// Isolate scope for update function.
// to have local copies of vars used in lerp
// Othervise, if you call nex
// createUpdate3D (createAnimationTween)
// before you played animation, variables will be overwriten.
function isolateUpdateFunction() {
var startLongitude = startCart.longitude;
var destLongitude = destCart.longitude;
var startLatitude = startCart.latitude;
var destLatitude = destCart.latitude;
return function update(value) {
var time = value.time / duration;
var position = Cartesian3.fromRadians(
CesiumMath.lerp(startLongitude, destLongitude, time),
CesiumMath.lerp(startLatitude, destLatitude, time),
heightFunction(time)
);
camera.setView({
destination : position,
orientation: {
heading : CesiumMath.lerp(startHeading, heading, time),
pitch : pitchFunction(time),
roll : CesiumMath.lerp(startRoll, roll, time)
}
});
};
}
return isolateUpdateFunction();
}
function createUpdate2D(scene, duration, destination, heading, pitch, roll, optionAltitude) {
var camera = scene.camera;
var start = Cartesian3.clone(camera.position, scratchStart);
var startHeading = adjustAngleForLERP(camera.heading, heading);
var startHeight = camera.frustum.right - camera.frustum.left;
var heightFunction = createHeightFunction(camera, destination, startHeight, destination.z, optionAltitude);
function update(value) {
var time = value.time / duration;
camera.setView({
orientation: {
heading : CesiumMath.lerp(startHeading, heading, time)
}
});
Cartesian2.lerp(start, destination, time, camera.position);
var zoom = heightFunction(time);
var frustum = camera.frustum;
var ratio = frustum.top / frustum.right;
var incrementAmount = (zoom - (frustum.right - frustum.left)) * 0.5;
frustum.right += incrementAmount;
frustum.left -= incrementAmount;
frustum.top = ratio * frustum.right;
frustum.bottom = -frustum.top;
}
return update;
}
var scratchCartographic = new Cartographic();
var scratchDestination = new Cartesian3();
function emptyFlight(complete, cancel) {
return {
startObject : {},
stopObject : {},
duration : 0.0,
complete : complete,
cancel : cancel
};
}
function wrapCallback(controller, cb) {
function wrapped() {
if (typeof cb === 'function') {
cb();
}
controller.enableInputs = true;
}
return wrapped;
}
CameraFlightPath.createTween = function(scene, options) {
options = defaultValue(options, defaultValue.EMPTY_OBJECT);
var destination = options.destination;
//>>includeStart('debug', pragmas.debug);
if (!defined(scene)) {
throw new DeveloperError('scene is required.');
}
if (!defined(destination)) {
throw new DeveloperError('destination is required.');
}
//>>includeEnd('debug');
var mode = scene.mode;
if (mode === SceneMode.MORPHING) {
return emptyFlight();
}
var convert = defaultValue(options.convert, true);
var projection = scene.mapProjection;
var ellipsoid = projection.ellipsoid;
var maximumHeight = options.maximumHeight;
var flyOverLongitude = options.flyOverLongitude;
var flyOverLongitudeWeight = options.flyOverLongitudeWeight;
var pitchAdjustHeight = options.pitchAdjustHeight;
var easingFunction = options.easingFunction;
if (convert && mode !== SceneMode.SCENE3D) {
ellipsoid.cartesianToCartographic(destination, scratchCartographic);
destination = projection.project(scratchCartographic, scratchDestination);
}
var camera = scene.camera;
var transform = options.endTransform;
if (defined(transform)) {
camera._setTransform(transform);
}
var duration = options.duration;
if (!defined(duration)) {
duration = Math.ceil(Cartesian3.distance(camera.position, destination) / 1000000.0) + 2.0;
duration = Math.min(duration, 3.0);
}
var heading = defaultValue(options.heading, 0.0);
var pitch = defaultValue(options.pitch, -CesiumMath.PI_OVER_TWO);
var roll = defaultValue(options.roll, 0.0);
var controller = scene.screenSpaceCameraController;
controller.enableInputs = false;
var complete = wrapCallback(controller, options.complete);
var cancel = wrapCallback(controller, options.cancel);
var frustum = camera.frustum;
var empty = scene.mode === SceneMode.SCENE2D;
empty = empty && Cartesian2.equalsEpsilon(camera.position, destination, CesiumMath.EPSILON6);
empty = empty && CesiumMath.equalsEpsilon(Math.max(frustum.right - frustum.left, frustum.top - frustum.bottom), destination.z, CesiumMath.EPSILON6);
empty = empty || (scene.mode !== SceneMode.SCENE2D &&
Cartesian3.equalsEpsilon(destination, camera.position, CesiumMath.EPSILON10));
empty = empty &&
CesiumMath.equalsEpsilon(CesiumMath.negativePiToPi(heading), CesiumMath.negativePiToPi(camera.heading), CesiumMath.EPSILON10) &&
CesiumMath.equalsEpsilon(CesiumMath.negativePiToPi(pitch), CesiumMath.negativePiToPi(camera.pitch), CesiumMath.EPSILON10) &&
CesiumMath.equalsEpsilon(CesiumMath.negativePiToPi(roll), CesiumMath.negativePiToPi(camera.roll), CesiumMath.EPSILON10);
if (empty) {
return emptyFlight(complete, cancel);
}
var updateFunctions = new Array(4);
updateFunctions[SceneMode.SCENE2D] = createUpdate2D;
updateFunctions[SceneMode.SCENE3D] = createUpdate3D;
updateFunctions[SceneMode.COLUMBUS_VIEW] = createUpdateCV;
if (duration <= 0.0) {
var newOnComplete = function() {
var update = updateFunctions[mode](scene, 1.0, destination, heading, pitch, roll, maximumHeight, flyOverLongitude, flyOverLongitudeWeight, pitchAdjustHeight);
update({ time: 1.0 });
if (typeof complete === 'function') {
complete();
}
};
return emptyFlight(newOnComplete, cancel);
}
var update = updateFunctions[mode](scene, duration, destination, heading, pitch, roll, maximumHeight, flyOverLongitude, flyOverLongitudeWeight, pitchAdjustHeight);
if (!defined(easingFunction)) {
var startHeight = camera.positionCartographic.height;
var endHeight = mode === SceneMode.SCENE3D ? ellipsoid.cartesianToCartographic(destination).height : destination.z;
if (startHeight > endHeight && startHeight > 11500.0) {
easingFunction = EasingFunction.CUBIC_OUT;
} else {
easingFunction = EasingFunction.QUINTIC_IN_OUT;
}
}
return {
duration : duration,
easingFunction : easingFunction,
startObject : {
time : 0.0
},
stopObject : {
time : duration
},
update : update,
complete : complete,
cancel: cancel
};
};
return CameraFlightPath;
});