-
-
Notifications
You must be signed in to change notification settings - Fork 847
/
Makefile
160 lines (142 loc) · 4.37 KB
/
Makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
#
# [How to build]
#
# Required Tools:
# - git
# - make
# - cmake
# - rustup
# - python 3.8+
#
# [Windows]
# - Git Bash
#
# [Linux]
# - python3-pip
# - python3-venv
# - libsdl2-dev 2.28.4
#
# [Web]
# - Emscripten 3.1.61 (does not work with 3.1.62+)
#
# Advance Preparation:
# rustup install nightly
# git clone --depth=1 https://github.com/kitao/pyxel
# cd pyxel
# (Create and activate a venv if you prefer)
# pip3 install -r python/requirements.txt
#
# Build for Current Environment:
# make clean build
# (Generates Python wheel in dist/ directory)
#
# Build for Specified Target:
# make clean build TARGET=target_triple
#
# Build for Specified Target:
# make clean build TARGET=target_triple
#
# Build and Install in Current Python:
# make clean install
#
# Build, Install, and Test in Current Python:
# make clean test
#
# Build for Web:
# make clean-wasm build-wasm
#
# Test for Web:
# make clean-wasm test-wasm
# (Open localhost:8000/wasm/ in a web browser)
#
ROOT_DIR = .
DIST_DIR = $(ROOT_DIR)/dist
RUST_DIR = $(ROOT_DIR)/rust
PYTHON_DIR = $(ROOT_DIR)/python
EXAMPLES_DIR = $(PYTHON_DIR)/pyxel/examples
SCRIPTS_DIR = $(ROOT_DIR)/scripts
WASM_DIR = $(ROOT_DIR)/wasm
WASM_ENV = RUSTUP_TOOLCHAIN=nightly
WASM_TARGET = wasm32-unknown-emscripten
ifeq ($(TARGET),)
ENSURE_TARGET =
BUILD_OPTS = --release
else
ENSURE_TARGET = rustup target add $(TARGET)
BUILD_OPTS = --release --target $(TARGET)
endif
.PHONY: \
all clean distclean lint update format build install test \
clean-wasm build-wasm fetch-remote-wasm start-test-server test-wasm test-remote-wasm
all: build
clean:
@cd $(RUST_DIR); cargo clean $(BUILD_OPTS)
distclean:
@rm -rf $(DIST_DIR)
@rm -rf $(RUST_DIR)/target
lint:
@cd $(RUST_DIR); cargo +nightly clippy -q --all-targets --all-features -- --no-deps
@cd $(RUST_DIR); cargo +nightly clippy --target $(WASM_TARGET) -q --all-targets --all-features -- --no-deps
@ruff check $(ROOT_DIR)
update:
@rustup -q update
@cd $(RUST_DIR); cargo -q update
@cd $(RUST_DIR); cargo -q outdated --root-deps-only
@pip3 -q install -U -r $(PYTHON_DIR)/requirements.txt
format:
@cd $(RUST_DIR); cargo +nightly fmt -- --emit=files
@ruff format $(ROOT_DIR)
build: format
@$(ENSURE_TARGET)
@$(SCRIPTS_DIR)/make_abspath_readme
@cd $(PYTHON_DIR); maturin build -o ../$(DIST_DIR) $(BUILD_OPTS) --manylinux 2014 --skip-auditwheel
install: build
@pip3 install --force-reinstall `ls -rt $(DIST_DIR)/*.whl | tail -n 1`
test: install
#@cd $(RUST_DIR); cargo test $(BUILD_OPTS)
@python3 -m unittest discover $(RUST_DIR)/pyxel-wrapper/tests
@pyxel run $(EXAMPLES_DIR)/01_hello_pyxel.py
@pyxel run $(EXAMPLES_DIR)/02_jump_game.py
@pyxel run $(EXAMPLES_DIR)/03_draw_api.py
@pyxel run $(EXAMPLES_DIR)/04_sound_api.py
@pyxel run $(EXAMPLES_DIR)/05_color_palette.py
@pyxel run $(EXAMPLES_DIR)/06_click_game.py
@pyxel run $(EXAMPLES_DIR)/07_snake.py
@pyxel run $(EXAMPLES_DIR)/08_triangle_api.py
@pyxel run $(EXAMPLES_DIR)/09_shooter.py
@pyxel run $(EXAMPLES_DIR)/10_platformer.py
@pyxel run $(EXAMPLES_DIR)/11_offscreen.py
@pyxel run $(EXAMPLES_DIR)/12_perlin_noise.py
@pyxel run $(EXAMPLES_DIR)/13_bitmap_font.py
@pyxel run $(EXAMPLES_DIR)/14_synthesizer.py
@pyxel run $(EXAMPLES_DIR)/15_tiled_map_file.py
@pyxel run $(EXAMPLES_DIR)/16_transform.py
@pyxel run $(EXAMPLES_DIR)/99_flip_animation.py
@pyxel play $(EXAMPLES_DIR)/30sec_of_daylight.pyxapp
@pyxel play $(EXAMPLES_DIR)/megaball.pyxapp
@pyxel play $(EXAMPLES_DIR)/8bit-bgm-gen.pyxapp
@pyxel edit $(EXAMPLES_DIR)/assets/sample.pyxres
@rm -rf testapp testapp.pyxapp
@mkdir -p testapp/assets
@cp $(EXAMPLES_DIR)/10_platformer.py testapp
@cp $(EXAMPLES_DIR)/assets/platformer.pyxres testapp/assets
@pyxel package testapp testapp/10_platformer.py
@pyxel play testapp.pyxapp
@rm -rf testapp testapp.pyxapp
@pyxel watch $(EXAMPLES_DIR) $(EXAMPLES_DIR)/01_hello_pyxel.py
clean-wasm:
@$(WASM_ENV) make clean TARGET=$(WASM_TARGET)
build-wasm:
@embuilder build sdl2 --pic
@rm -f $(DIST_DIR)/*-emscripten_*.whl
@$(WASM_ENV) make build TARGET=$(WASM_TARGET)
@$(SCRIPTS_DIR)/install_wasm_wheel
fetch-remote-wasm:
@rm -f $(DIST_DIR)/*-emscripten_*.whl
@$(SCRIPTS_DIR)/download_wasm_wheel
@$(SCRIPTS_DIR)/install_wasm_wheel
start-test-server:
$(SCRIPTS_DIR)/switch_html_scripts local
@bash -c "trap '$(SCRIPTS_DIR)/switch_html_scripts cdn' INT TERM; $(SCRIPTS_DIR)/start_test_server"
test-wasm: build-wasm start-test-server
test-remote-wasm: fetch-remote-wasm start-test-server