You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
First of all, congrats for this wonderful project.
Is there a roadmap (if so, would you have a link?) about Windows support?
More precisely I'm not speaking about building Windows .exe packages (I already use py2exe, cx_freeze, etc.), but rather build Android APK apps from a Windows computer.
Is there maybe an early beta / alpha version? I could help in beta-testing it.
Here is what I tried:
pip install kivy buildozer
then create a main.py file:
from kivy.app import App
from kivy.uix.button import Button
class TestApp(App):
def build(self):
return Button(text='hello world')
if __name__ == '__main__':
TestApp().run()
The command
buildozer init
worked but
buildozer android debug
failed:
Unknown command/target android
The text was updated successfully, but these errors were encountered:
there is no current plan to do so, it might come in the future if some work is done to have prebuilt p4a distributions, but currently we don't, and building such a thing in windows would require a lot of adaptations.
We recommand windows users to either use WSL if they have windows 10, or to use an Ubuntu VM to achieve that.
First of all, congrats for this wonderful project.
Is there a roadmap (if so, would you have a link?) about Windows support?
More precisely I'm not speaking about building Windows .exe packages (I already use py2exe, cx_freeze, etc.), but rather build Android APK apps from a Windows computer.
Is there maybe an early beta / alpha version? I could help in beta-testing it.
Here is what I tried:
then create a main.py file:
The command
worked but
failed:
The text was updated successfully, but these errors were encountered: