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monkey head rendering failed on android device
[crash] 3d rendering will crash on android device tested on android 13/14 source: https://kivy.org/doc/stable/examples/gen__3Drendering__main__py.html
[passed] 3d rendering display right on emulator source: https://kivy.org/doc/stable/examples/gen__3Drendering__main__py.html
[passed] 2d rendering on android device https://kivy.org/doc/stable/examples/gen__canvas__bezier__py.html
Command:
buildozer -v android debug
Spec file:
[app] # (str) Title of your application title = My Application # (str) Package name package.name = myapp # (str) Package domain (needed for android/ios packaging) package.domain = org.test # (str) Source code where the main.py live source.dir = . # (list) Source files to include (let empty to include all the files) source.include_exts = py,png,jpg,kv,atlas,glsl,obj # (list) List of inclusions using pattern matching #source.include_patterns = assets/*,images/*.png # (list) Source files to exclude (let empty to not exclude anything) #source.exclude_exts = spec # (list) List of directory to exclude (let empty to not exclude anything) #source.exclude_dirs = tests, bin, venv # (list) List of exclusions using pattern matching # Do not prefix with './' #source.exclude_patterns = license,images/*/*.jpg # (str) Application versioning (method 1) version = 0.1 # (str) Application versioning (method 2) # version.regex = __version__ = ['"](.*)['"] # version.filename = %(source.dir)s/main.py # (list) Application requirements # comma separated e.g. requirements = sqlite3,kivy requirements = python3,kivy # (str) Custom source folders for requirements # Sets custom source for any requirements with recipes # requirements.source.kivy = ../../kivy # (str) Presplash of the application #presplash.filename = %(source.dir)s/data/presplash.png # (str) Icon of the application #icon.filename = %(source.dir)s/data/icon.png # (list) Supported orientations # Valid options are: landscape, portrait, portrait-reverse or landscape-reverse orientation = portrait # (list) List of service to declare #services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY # # OSX Specific # # # author = © Copyright Info # change the major version of python used by the app osx.python_version = 3 # Kivy version to use osx.kivy_version = 1.9.1 # # Android specific # # (bool) Indicate if the application should be fullscreen or not fullscreen = 0 # (string) Presplash background color (for android toolchain) # Supported formats are: #RRGGBB #AARRGGBB or one of the following names: # red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray, # darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy, # olive, purple, silver, teal. #android.presplash_color = #FFFFFF # (string) Presplash animation using Lottie format. # see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/ # for general documentation. # Lottie files can be created using various tools, like Adobe After Effect or Synfig. #android.presplash_lottie = "path/to/lottie/file.json" # (str) Adaptive icon of the application (used if Android API level is 26+ at runtime) #icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png #icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png # (list) Permissions # (See https://python-for-android.readthedocs.io/en/latest/buildoptions/#build-options-1 for all the supported syntaxes and properties) #android.permissions = android.permission.INTERNET, (name=android.permission.WRITE_EXTERNAL_STORAGE;maxSdkVersion=18) # (list) features (adds uses-feature -tags to manifest) #android.features = android.hardware.usb.host # (int) Target Android API, should be as high as possible. #android.api = 31 # (int) Minimum API your APK / AAB will support. #android.minapi = 21 # (int) Android SDK version to use #android.sdk = 20 # (str) Android NDK version to use #android.ndk = 23b # (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi. #android.ndk_api = 21 # (bool) Use --private data storage (True) or --dir public storage (False) #android.private_storage = True # (str) Android NDK directory (if empty, it will be automatically downloaded.) #android.ndk_path = # (str) Android SDK directory (if empty, it will be automatically downloaded.) #android.sdk_path = # (str) ANT directory (if empty, it will be automatically downloaded.) #android.ant_path = # (bool) If True, then skip trying to update the Android sdk # This can be useful to avoid excess Internet downloads or save time # when an update is due and you just want to test/build your package # android.skip_update = False # (bool) If True, then automatically accept SDK license # agreements. This is intended for automation only. If set to False, # the default, you will be shown the license when first running # buildozer. # android.accept_sdk_license = False # (str) Android entry point, default is ok for Kivy-based app #android.entrypoint = org.kivy.android.PythonActivity # (str) Full name including package path of the Java class that implements Android Activity # use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity #android.activity_class_name = org.kivy.android.PythonActivity # (str) Extra xml to write directly inside the <manifest> element of AndroidManifest.xml # use that parameter to provide a filename from where to load your custom XML code #android.extra_manifest_xml = ./src/android/extra_manifest.xml # (str) Extra xml to write directly inside the <manifest><application> tag of AndroidManifest.xml # use that parameter to provide a filename from where to load your custom XML arguments: #android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml # (str) Full name including package path of the Java class that implements Python Service # use that parameter to set custom Java class which extends PythonService #android.service_class_name = org.kivy.android.PythonService # (str) Android app theme, default is ok for Kivy-based app # android.apptheme = "@android:style/Theme.NoTitleBar" # (list) Pattern to whitelist for the whole project #android.whitelist = # (str) Path to a custom whitelist file #android.whitelist_src = # (str) Path to a custom blacklist file #android.blacklist_src = # (list) List of Java .jar files to add to the libs so that pyjnius can access # their classes. Don't add jars that you do not need, since extra jars can slow # down the build process. Allows wildcards matching, for example: # OUYA-ODK/libs/*.jar #android.add_jars = foo.jar,bar.jar,path/to/more/*.jar # (list) List of Java files to add to the android project (can be java or a # directory containing the files) #android.add_src = # (list) Android AAR archives to add #android.add_aars = # (list) Put these files or directories in the apk assets directory. # Either form may be used, and assets need not be in 'source.include_exts'. # 1) android.add_assets = source_asset_relative_path # 2) android.add_assets = source_asset_path:destination_asset_relative_path #android.add_assets = # (list) Put these files or directories in the apk res directory. # The option may be used in three ways, the value may contain one or zero ':' # Some examples: # 1) A file to add to resources, legal resource names contain ['a-z','0-9','_'] # android.add_resources = my_icons/all-inclusive.png:drawable/all_inclusive.png # 2) A directory, here 'legal_icons' must contain resources of one kind # android.add_resources = legal_icons:drawable # 3) A directory, here 'legal_resources' must contain one or more directories, # each of a resource kind: drawable, xml, etc... # android.add_resources = legal_resources #android.add_resources = # (list) Gradle dependencies to add #android.gradle_dependencies = # (bool) Enable AndroidX support. Enable when 'android.gradle_dependencies' # contains an 'androidx' package, or any package from Kotlin source. # android.enable_androidx requires android.api >= 28 #android.enable_androidx = True # (list) add java compile options # this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option # see https://developer.android.com/studio/write/java8-support for further information # android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8" # (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies} # please enclose in double quotes # e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }" #android.add_gradle_repositories = # (list) packaging options to add # see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html # can be necessary to solve conflicts in gradle_dependencies # please enclose in double quotes # e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'" #android.add_packaging_options = # (list) Java classes to add as activities to the manifest. #android.add_activities = com.example.ExampleActivity # (str) OUYA Console category. Should be one of GAME or APP # If you leave this blank, OUYA support will not be enabled #android.ouya.category = GAME # (str) Filename of OUYA Console icon. It must be a 732x412 png image. #android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png # (str) XML file to include as an intent filters in <activity> tag #android.manifest.intent_filters = # (list) Copy these files to src/main/res/xml/ (used for example with intent-filters) #android.res_xml = PATH_TO_FILE, # (str) launchMode to set for the main activity #android.manifest.launch_mode = standard # (str) screenOrientation to set for the main activity. # Valid values can be found at https://developer.android.com/guide/topics/manifest/activity-element #android.manifest.orientation = fullSensor # (list) Android additional libraries to copy into libs/armeabi #android.add_libs_armeabi = libs/android/*.so #android.add_libs_armeabi_v7a = libs/android-v7/*.so #android.add_libs_arm64_v8a = libs/android-v8/*.so #android.add_libs_x86 = libs/android-x86/*.so #android.add_libs_mips = libs/android-mips/*.so # (bool) Indicate whether the screen should stay on # Don't forget to add the WAKE_LOCK permission if you set this to True #android.wakelock = False # (list) Android application meta-data to set (key=value format) #android.meta_data = # (list) Android library project to add (will be added in the # project.properties automatically.) #android.library_references = # (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag #android.uses_library = # (str) Android logcat filters to use #android.logcat_filters = *:S python:D # (bool) Android logcat only display log for activity's pid #android.logcat_pid_only = False # (str) Android additional adb arguments #android.adb_args = -H host.docker.internal # (bool) Copy library instead of making a libpymodules.so #android.copy_libs = 1 # (list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64 # In past, was `android.arch` as we weren't supporting builds for multiple archs at the same time. android.archs = arm64-v8a, armeabi-v7a # (int) overrides automatic versionCode computation (used in build.gradle) # this is not the same as app version and should only be edited if you know what you're doing # android.numeric_version = 1 # (bool) enables Android auto backup feature (Android API >=23) android.allow_backup = True # (str) XML file for custom backup rules (see official auto backup documentation) # android.backup_rules = # (str) If you need to insert variables into your AndroidManifest.xml file, # you can do so with the manifestPlaceholders property. # This property takes a map of key-value pairs. (via a string) # Usage example : android.manifest_placeholders = [myCustomUrl:\"org.kivy.customurl\"] # android.manifest_placeholders = [:] # (bool) Skip byte compile for .py files # android.no-byte-compile-python = False # (str) The format used to package the app for release mode (aab or apk or aar). # android.release_artifact = aab # (str) The format used to package the app for debug mode (apk or aar). # android.debug_artifact = apk # # Python for android (p4a) specific # # (str) python-for-android URL to use for checkout #p4a.url = # (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy) #p4a.fork = kivy # (str) python-for-android branch to use, defaults to master #p4a.branch = master # (str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch #p4a.commit = HEAD # (str) python-for-android git clone directory (if empty, it will be automatically cloned from github) #p4a.source_dir = # (str) The directory in which python-for-android should look for your own build recipes (if any) #p4a.local_recipes = # (str) Filename to the hook for p4a #p4a.hook = # (str) Bootstrap to use for android builds # p4a.bootstrap = sdl2 # (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask) #p4a.port = # Control passing the --use-setup-py vs --ignore-setup-py to p4a # "in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not # Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py # NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate # setup.py if you're using Poetry, but you need to add "toml" to source.include_exts. #p4a.setup_py = false # (str) extra command line arguments to pass when invoking pythonforandroid.toolchain #p4a.extra_args = # # iOS specific # # (str) Path to a custom kivy-ios folder #ios.kivy_ios_dir = ../kivy-ios # Alternately, specify the URL and branch of a git checkout: ios.kivy_ios_url = https://github.com/kivy/kivy-ios ios.kivy_ios_branch = master # Another platform dependency: ios-deploy # Uncomment to use a custom checkout #ios.ios_deploy_dir = ../ios_deploy # Or specify URL and branch ios.ios_deploy_url = https://github.com/phonegap/ios-deploy ios.ios_deploy_branch = 1.10.0 # (bool) Whether or not to sign the code ios.codesign.allowed = false # (str) Name of the certificate to use for signing the debug version # Get a list of available identities: buildozer ios list_identities #ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)" # (str) The development team to use for signing the debug version #ios.codesign.development_team.debug = <hexstring> # (str) Name of the certificate to use for signing the release version #ios.codesign.release = %(ios.codesign.debug)s # (str) The development team to use for signing the release version #ios.codesign.development_team.release = <hexstring> # (str) URL pointing to .ipa file to be installed # This option should be defined along with `display_image_url` and `full_size_image_url` options. #ios.manifest.app_url = # (str) URL pointing to an icon (57x57px) to be displayed during download # This option should be defined along with `app_url` and `full_size_image_url` options. #ios.manifest.display_image_url = # (str) URL pointing to a large icon (512x512px) to be used by iTunes # This option should be defined along with `app_url` and `display_image_url` options. #ios.manifest.full_size_image_url = [buildozer] # (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) log_level = 2 # (int) Display warning if buildozer is run as root (0 = False, 1 = True) warn_on_root = 1 # (str) Path to build artifact storage, absolute or relative to spec file # build_dir = ./.buildozer # (str) Path to build output (i.e. .apk, .aab, .ipa) storage # bin_dir = ./bin # ----------------------------------------------------------------------------- # List as sections # # You can define all the "list" as [section:key]. # Each line will be considered as a option to the list. # Let's take [app] / source.exclude_patterns. # Instead of doing: # #[app] #source.exclude_patterns = license,data/audio/*.wav,data/images/original/* # # This can be translated into: # #[app:source.exclude_patterns] #license #data/audio/*.wav #data/images/original/* # # ----------------------------------------------------------------------------- # Profiles # # You can extend section / key with a profile # For example, you want to deploy a demo version of your application without # HD content. You could first change the title to add "(demo)" in the name # and extend the excluded directories to remove the HD content. # #[app@demo] #title = My Application (demo) # #[app:source.exclude_patterns@demo] #images/hd/* # # Then, invoke the command line with the "demo" profile: # #buildozer --profile demo android debug
08-28 11:36:24.816 5080 5122 V SDL : setOrientation() requestedOrientation=1 width=800 height=600 resizable=true hint=Portrait 08-28 11:36:24.817 5080 5122 I SDL/APP : pixel format wanted SDL_PIXELFORMAT_RGBA8888 (1), got SDL_PIXELFORMAT_RGBA8888 (1) 08-28 11:36:24.820 5080 5122 I python : [INFO ] [GL ] Using the "OpenGL ES 2" graphics system 08-28 11:36:24.824 5080 5122 I python : [INFO ] [GL ] Backend used <sdl2> 08-28 11:36:24.824 5080 5122 I python : [INFO ] [GL ] OpenGL version <b'OpenGL ES 3.2 V@0615.61 (GIT@484bca8, I674a45439b, 1682341953) (Date:04/24/23)'> 08-28 11:36:24.824 5080 5122 I python : [INFO ] [GL ] OpenGL vendor <b'Qualcomm'> 08-28 11:36:24.825 5080 5122 I python : [INFO ] [GL ] OpenGL renderer <b'Adreno (TM) 610'> 08-28 11:36:24.825 5080 5122 I python : [INFO ] [GL ] OpenGL parsed version: 3, 2 08-28 11:36:24.825 5080 5122 I python : [INFO ] [GL ] Texture max size <16384> 08-28 11:36:24.825 5080 5122 I python : [INFO ] [GL ] Texture max units <16> 08-28 11:36:24.864 5080 5122 I python : [INFO ] [Window ] auto add sdl2 input provider 08-28 11:36:24.864 5080 5122 I python : [INFO ] [Window ] virtual keyboard not allowed, single mode, not docked 08-28 11:36:24.867 5080 5122 I python : [INFO ] [Shader ] Read </data/data/org.test.myapp/files/app/simple.glsl> 08-28 11:36:24.876 5080 5122 I python : [INFO ] init monkey 08-28 11:36:24.876 5080 5122 I python : [INFO ] [obj filename]/data/data/org.test.myapp/files/app/monkey.obj 08-28 11:36:24.939 5080 5122 I python : [WARNING] [Base ] Unknown <android> provider 08-28 11:36:24.939 5080 5122 I python : [INFO ] [Base ] Start application main loop 08-28 11:36:24.948 5080 5122 F libc : Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x40 in tid 5122 (SDLThread), pid 5080 (SDLActivity) 08-28 11:36:24.969 5080 5080 D DecorView: isCts, pkg: org.test.myapp 08-28 11:36:24.977 5144 5144 E DEBUG : failed to readlink /proc/5122/fd/111: No such file or directory 08-28 11:36:25.000 5144 5144 I crash_dump64: obtaining output fd from tombstoned, type: kDebuggerdTombstoneProto 08-28 11:36:25.001 918 918 I tombstoned: received crash request for pid 5122 08-28 11:36:25.002 5144 5144 I crash_dump64: performing dump of process 5080 (target tid = 5122) 08-28 11:36:25.192 1102 3267 E ANDR-PERF-LM: LaunchMeter:: updatesFDCount() 993: updatesFDCount arg list Sz 18 08-28 11:36:25.285 5144 5144 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 08-28 11:36:25.285 5144 5144 F DEBUG : Build fingerprint: 'Lenovo/TB331FC_PRC/TB331FC:13/TKQ1.230227.001/ZUI_15.1.328_240417_PRC:user/release-keys' 08-28 11:36:25.285 5144 5144 F DEBUG : Revision: '0' 08-28 11:36:25.285 5144 5144 F DEBUG : ABI: 'arm64' 08-28 11:36:25.285 5144 5144 F DEBUG : Timestamp: 2024-08-28 11:36:25.010337319+0800 08-28 11:36:25.285 5144 5144 F DEBUG : Process uptime: 3s 08-28 11:36:25.285 5144 5144 F DEBUG : Cmdline: org.test.myapp 08-28 11:36:25.285 5144 5144 F DEBUG : pid: 5080, tid: 5122, name: SDLThread >>> org.test.myapp <<< 08-28 11:36:25.285 5144 5144 F DEBUG : uid: 10222 08-28 11:36:25.285 5144 5144 F DEBUG : tagged_addr_ctrl: 0000000000000001 (PR_TAGGED_ADDR_ENABLE) 08-28 11:36:25.285 5144 5144 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0000000000000040 08-28 11:36:25.285 5144 5144 F DEBUG : Cause: null pointer dereference 08-28 11:36:25.285 5144 5144 F DEBUG : x0 b40000768fd540d0 x1 b40000759fd1b050 x2 000000740ba05d60 x3 b4000074afcf7490 08-28 11:36:25.285 5144 5144 F DEBUG : x4 b40000756fcdc060 x5 0000000000000004 x6 0002630700025bc0 x7 0002627d00025e2d 08-28 11:36:25.285 5144 5144 F DEBUG : x8 000000740ba05c14 x9 0000000000000000 x10 0000000000000003 x11 b40000759fd1b10c 08-28 11:36:25.285 5144 5144 F DEBUG : x12 b40000768fd56584 x13 0000000000000000 x14 0000000000000000 x15 0000000000000000 08-28 11:36:25.285 5144 5144 F DEBUG : x16 000000778391fd20 x17 00000077838a4270 x18 0000000000000000 x19 000000740ba05d60 08-28 11:36:25.285 5144 5144 F DEBUG : x20 b40000759fd1b050 x21 b40000768fd540d0 x22 0000000000000000 x23 000000740ba060c0 08-28 11:36:25.285 5144 5144 F DEBUG : x24 000000740ba060c0 x25 0000000000000001 x26 0000000000000000 x27 0000000000000068 08-28 11:36:25.285 5144 5144 F DEBUG : x28 0000000000000001 x29 000000740ba05c20 08-28 11:36:25.285 5144 5144 F DEBUG : lr 000000745ac09cdc sp 000000740ba05bf0 pc 000000745ac1d4a0 pst 0000000060000000 08-28 11:36:25.285 5144 5144 F DEBUG : backtrace: 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: Function names and BuildId information is missing for some frames due 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: to unreadable libraries. For unwinds of apps, only shared libraries 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: found under the lib/ directory are readable. 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: On this device, run setenforce 0 to make the libraries readable. 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: Unreadable libraries: 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/_event.so 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/compiler.so 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.285 5144 5144 F DEBUG : NOTE: /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/vbo.so 08-28 11:36:25.285 5144 5144 F DEBUG : #00 pc 00000000001b34a0 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!7b4d3d680da059de73d7f9795dc456!484bca8!+296) (BuildId: c763802c94e415eee37a374dd552f64f) 08-28 11:36:25.285 5144 5144 F DEBUG : #01 pc 000000000019fcd8 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!f56be09eb88f86833124f1df42e945!484bca8!+1256) (BuildId: c763802c94e415eee37a374dd552f64f) 08-28 11:36:25.285 5144 5144 F DEBUG : #02 pc 000000000019f7cc /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!17e6125a4ff668406bac402aea5284!484bca8!+20) (BuildId: c763802c94e415eee37a374dd552f64f) 08-28 11:36:25.285 5144 5144 F DEBUG : #03 pc 0000000000199d54 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!6b200851123c7898055fe62ff9f71f!484bca8!+2452) (BuildId: c763802c94e415eee37a374dd552f64f) 08-28 11:36:25.285 5144 5144 F DEBUG : #04 pc 00000000001982f4 /vendor/lib64/egl/libGLESv2_adreno.so (!!!0000!77df12deb6a622478efa8fb9929034!484bca8!+564) (BuildId: c763802c94e415eee37a374dd552f64f) 08-28 11:36:25.285 5144 5144 F DEBUG : #05 pc 000000000000ae9c /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/vbo.so 08-28 11:36:25.285 5144 5144 F DEBUG : #06 pc 0000000000014374 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.285 5144 5144 F DEBUG : #07 pc 0000000000008574 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/compiler.so 08-28 11:36:25.285 5144 5144 F DEBUG : #08 pc 0000000000012260 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.285 5144 5144 F DEBUG : #09 pc 0000000000011aa0 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #10 pc 0000000000014b14 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #11 pc 000000000001603c /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #12 pc 0000000000008574 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/compiler.so 08-28 11:36:25.286 5144 5144 F DEBUG : #13 pc 0000000000012260 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #14 pc 0000000000011aa0 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #15 pc 0000000000014b14 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #16 pc 0000000000008574 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/compiler.so 08-28 11:36:25.286 5144 5144 F DEBUG : #17 pc 0000000000012260 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #18 pc 0000000000011aa0 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #19 pc 0000000000014b14 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #20 pc 000000000001603c /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #21 pc 0000000000020484 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/graphics/instructions.so 08-28 11:36:25.286 5144 5144 F DEBUG : #22 pc 00000000001fffb8 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so 08-28 11:36:25.286 5144 5144 F DEBUG : #23 pc 00000000001f4988 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so (PyObject_Vectorcall+72) 08-28 11:36:25.286 5144 5144 F DEBUG : #24 pc 00000000002cc0cc /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so (_PyEval_EvalFrameDefault+17704) 08-28 11:36:25.286 5144 5144 F DEBUG : #25 pc 00000000002c7b04 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so 08-28 11:36:25.286 5144 5144 F DEBUG : #26 pc 00000000001f7300 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so 08-28 11:36:25.286 5144 5144 F DEBUG : #27 pc 0000000000024e20 /data/data/org.test.myapp/files/app/_python_bundle/site-packages/kivy/_event.so 08-28 11:36:25.286 5144 5144 F DEBUG : #28 pc 00000000001ffc24 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so 08-28 11:36:25.286 5144 5144 F DEBUG : #29 pc 00000000001f4988 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so (PyObject_Vectorcall+72) 08-28 11:36:25.286 5144 5144 F DEBUG : #30 pc 00000000002cc0cc /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so (_PyEval_EvalFrameDefault+17704) 08-28 11:36:25.286 5144 5144 F DEBUG : #31 pc 00000000002c79d4 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so (PyEval_EvalCode+268) 08-28 11:36:25.286 5144 5144 F DEBUG : #32 pc 00000000003188d8 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so (_PyRun_SimpleFileObject+1188) 08-28 11:36:25.286 5144 5144 F DEBUG : #33 pc 000000000031919c /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libpython3.11.so (PyRun_SimpleFileExFlags+60) 08-28 11:36:25.286 5144 5144 F DEBUG : #34 pc 0000000000002740 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libmain.so (SDL_main+2664) (BuildId: c35ee23f790d1037a683986197cac85ba5515281) 08-28 11:36:25.286 5144 5144 F DEBUG : #35 pc 00000000000b1084 /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/lib/arm64/libSDL2.so (Java_org_libsdl_app_SDLActivity_nativeRunMain+772) (BuildId: 8f954e2c457d8256ad74b371e0d9241c4ad8ed70) 08-28 11:36:25.286 5144 5144 F DEBUG : #36 pc 000000000021a354 /apex/com.android.art/lib64/libart.so (art_quick_generic_jni_trampoline+148) (BuildId: 3fdfb8b8ec5407af450c28a00ba584a8) 08-28 11:36:25.286 5144 5144 F DEBUG : #37 pc 0000000000209398 /apex/com.android.art/lib64/libart.so (nterp_helper+152) (BuildId: 3fdfb8b8ec5407af450c28a00ba584a8) 08-28 11:36:25.286 5144 5144 F DEBUG : #38 pc 000000000000ce8e [anon:dalvik-classes3.dex extracted in memory from /data/app/~~OAnlGf0G458sGhCozBjpcA==/org.test.myapp-fkXJcXtfV8anLlzDhWKIUQ==/base.apk!classes3.dex] (org.libsdl.app.SDLMain.run+178) 08-28 11:36:25.286 5144 5144 F DEBUG : #39 pc 000000000020b074 /apex/com.android.art/lib64/libart.so (nterp_helper+7540) (BuildId: 3fdfb8b8ec5407af450c28a00ba584a8) 08-28 11:36:25.286 5144 5144 F DEBUG : #40 pc 00000000000f67b8 /apex/com.android.art/javalib/core-oj.jar (java.lang.Thread.run+8) 08-28 11:36:25.286 5144 5144 F DEBUG : #41 pc 000000000021096c /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+556) (BuildId: 3fdfb8b8ec5407af450c28a00ba584a8) 08-28 11:36:25.286 5144 5144 F DEBUG : #42 pc 000000000027b478 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+188) (BuildId: 3fdfb8b8ec5407af450c28a00ba584a8) 08-28 11:36:25.286 5144 5144 F DEBUG : #43 pc 00000000006118e8 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+464) (BuildId: 3fdfb8b8ec5407af450c28a00ba584a8) 08-28 11:36:25.286 5144 5144 F DEBUG : #44 pc 0000000000659b9c /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1292) (BuildId: 3fdfb8b8ec5407af450c28a00ba584a8) 08-28 11:36:25.286 5144 5144 F DEBUG : #45 pc 00000000000ba650 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+208) (BuildId: bf5f1ce73f89cca7d6a062eb7877e86a) 08-28 11:36:25.286 5144 5144 F DEBUG : #46 pc 0000000000053ffc /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+68) (BuildId: bf5f1ce73f89cca7d6a062eb7877e86a) 08-28 11:36:25.309 1921 5151 I DropBoxManagerService: add tag=data_app_native_crash isTagEnabled=true flags=0x2 08-28 11:36:25.309 1921 5150 W ActivityTaskManager: Force finishing activity org.test.myapp/org.kivy.android.PythonActivity 08-28 11:36:25.310 1921 5150 D MagicWindowController: starting Home moveHomeActivityToTop 08-28 11:36:25.311 1921 5150 D ZuiInputManager: onTaskFocusChanged focused = false,mHandler = Handler (com.zui.server.input.ZuiInputManager$InputManagerHandler) {a686d5d} 08-28 11:36:25.311 1921 5150 D ZuiInputManager: onTaskFocusChanged focused = true,mHandler = Handler (com.zui.server.input.ZuiInputManager$InputManagerHandler) {a686d5d}
The text was updated successfully, but these errors were encountered:
it should be a long time bug for kivy. found a solution for this: add '*texture2D(texture0, tex_coord0);' for color output
gl_FragColor = vec4(theta, theta, theta, 1.0)*texture2D(texture0, tex_coord0);
kivy/kivy#5403 (comment)
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Description
monkey head rendering failed on android device
[crash] 3d rendering will crash on android device
tested on android 13/14
source:
https://kivy.org/doc/stable/examples/gen__3Drendering__main__py.html
[passed] 3d rendering display right on emulator
source:
https://kivy.org/doc/stable/examples/gen__3Drendering__main__py.html
[passed] 2d rendering on android device
https://kivy.org/doc/stable/examples/gen__canvas__bezier__py.html
buildozer.spec
Command:
Spec file:
Logs
The text was updated successfully, but these errors were encountered: