You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I recently created a Kivy app and after some difficulties, I managed to get in running (partially) in an Xcode simulator. The main issue I have is that I want to attach an image to my app, but when I run my app in the Xcode simulator, it returns "[ERROR ] [Image ] Error loading <Images/opening_image.webp>". Inside the "YourApp" folder in my project-ios, there is a folder labeled Images and an image inside that folder labeled "opening_image.webp", so I think the path is correct. Does anyone know how to fix this and do you need more information?
The text was updated successfully, but these errors were encountered:
OK, so I believe I have narrowed the issue down to [INFO ] [Image ] Providers: img_imageio, img_tex (img_dds, img_sdl2, img_ffpyplayer, img_pil ignored). Does anyone know how to get the code not to ignore these providers.
I recently created a Kivy app and after some difficulties, I managed to get in running (partially) in an Xcode simulator. The main issue I have is that I want to attach an image to my app, but when I run my app in the Xcode simulator, it returns "[ERROR ] [Image ] Error loading <Images/opening_image.webp>". Inside the "YourApp" folder in my project-ios, there is a folder labeled Images and an image inside that folder labeled "opening_image.webp", so I think the path is correct. Does anyone know how to fix this and do you need more information?
The text was updated successfully, but these errors were encountered: