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PhaseScriptExecution failed when hitting Play in Xcode #739
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Hi @sppenn ! In which folder did you launch |
@sppenn Have you solved this problem? I have the same problem. |
Nope. I got nothing. I've searched, posted on discord, and done everything else I can think of. Can't get past this error. I like Kivy, enjoyed learning it, but I've tried so many things that I now need to uninstall everything. |
HI @sppenn and @342261733 ! Ok, now it makes sense. (Sorry for the late reply, but I'm on vacation and I rarely look at notifications) You shouldn't create the As an example:
Why? But, as you can see, due to your folder structure, |
Closing the issue as support, but feel free to ask on Discord. (I may be slow to respond for another week or two, but a lot of users will surely try to help you) |
👋 We use the issue tracker exclusively for bug reports and feature requests. However, this issue appears to be a support request. Please use our support channels to get help with the project. If you're having trouble installing or using kivy-ios, maybe you could be interested to installation and requirements. Let us know if this comment was made in error, and we'll be happy to reopen the issue. |
Thank you so much! I now have a plan. I still need to uninstall, and start all over. I think that will help. Also, I will follow your advice from here on using the support channels. |
Thanks a lot, I solved the problem according to your answer. I think the question is that app_directory( in "$ toolchain create <title> <app_directory>") is python's work directory, and it can't contain other files for example build, dist and so on. |
This is my first kivy app and I suspect the issue has to do with how things are set up, but I haven't been able to figure it out on my own. I am able to run the app with "% python main.py". I can create working Android version of the app that runs on my phone. However, I'm not able to run the app from Xcode.
Versions
Describe the bug
The last successful command was
$ open gboctrackingapp-ios/gboctrackingapp.xcodeproj
The Xcode build fails when hitting Play.
To Reproduce
Followed the steps in Create a package for IOS, and tried to Play the project.
Expected behavior
Expected to see the app running on my screen
Logs
I have the log file captured as a txt file. However it has 155,726 lines of text and is 28MB. Only 25MB is allowed to be uploaded as a file to this bug report. Here is a link to the file --
https://drive.google.com/file/d/12tauLQLHWm17n-tcizVTsgZpYs9_1Ta8/view?usp=sharing
Screenshots
Additional context
Here are the commands I used within the virtual environment --
I first created GBoCTrackingApp folder
Copied over the 13 *.py and *.kv files from previous builds so that I started fresh
then ran “python main.py” just to test it and see it run
pip install kivy-ios
toolchain build kivy
toolchain create GBoCTrackingApp ~/Documents/Professional/LearnKivy/MyKivyProjects/GBoCTrackingApp
open gboctrackingapp-ios/gbcotrackingapp.xcodeproj
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