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I'm trying to build a new app using Xcode 14.3 and Mac Ventura. I am experiencing this bug, #787, and I need to delete the libfreetype every time I recompile the app. However, I got a fully working app, but I'm having issues distributing the app. I can't find any info on how to resolve it.
It's complaining about two libraries, math and random. Both are in the numpy folder. I tried deleting them just like i did for freetype, but that produced a lot of errors when re-building the app.
When I try to distribute the app, I get these two errors:
× Asset validation failed
Invalid bundle structure. The "myapp.app/lib/python3.9/site-packages/numpy/random/lib/ libnpyrandom.a" binary file is not permitted. Your app cannot contain standalone executables or libraries, other than a valid CFBundleExecutable of supported bundles. For details, visit: https://developer.apple.com/documentation/bundleresources/placing_content_in_a_bundle
(ID: a29e7c8e-717-463b-b977-77b84f728898)
× Asset validation failed
Invalid bundle structure. The "myapp.app/lib/python3.9/site-packages/numpy/core/lib/ libnpymath.a" binary file is not permitted. Your app cannot contain standalone executables or libraries, other than a valid CFBundleExecutable of supported bundles. For details, visit: https://
developer.apple.com/documentation/bundleresources placing content in a bundle ID:
42e9d725-dafd-4e8c-8d84-9a6682b1927f)
The text was updated successfully, but these errors were encountered:
Nevermind... I fixed this by updating all the packages and rebuilding the toolchain from scratch. This is like the 3rd Kivy related issue that was fixed by simply updating something.
I'm trying to build a new app using Xcode 14.3 and Mac Ventura. I am experiencing this bug, #787, and I need to delete the libfreetype every time I recompile the app. However, I got a fully working app, but I'm having issues distributing the app. I can't find any info on how to resolve it.
It's complaining about two libraries, math and random. Both are in the numpy folder. I tried deleting them just like i did for freetype, but that produced a lot of errors when re-building the app.
When I try to distribute the app, I get these two errors:
× Asset validation failed
Invalid bundle structure. The "myapp.app/lib/python3.9/site-packages/numpy/random/lib/ libnpyrandom.a" binary file is not permitted. Your app cannot contain standalone executables or libraries, other than a valid CFBundleExecutable of supported bundles. For details, visit:
https://developer.apple.com/documentation/bundleresources/placing_content_in_a_bundle
(ID: a29e7c8e-717-463b-b977-77b84f728898)
× Asset validation failed
Invalid bundle structure. The "myapp.app/lib/python3.9/site-packages/numpy/core/lib/ libnpymath.a" binary file is not permitted. Your app cannot contain standalone executables or libraries, other than a valid CFBundleExecutable of supported bundles. For details, visit: https://
developer.apple.com/documentation/bundleresources placing content in a bundle ID:
42e9d725-dafd-4e8c-8d84-9a6682b1927f)
The text was updated successfully, but these errors were encountered: